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Full notes
Full The House Always Wins update
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What changed
- Performance
- Gameplay
- Security
- UI and audio
The House Always Wins changes
Patch 1.1.5 - Performance & Stability Update
We are kicking off our latest update with a massive focus on performance, optimization, and player comfort. This update brings huge under-the-hood engine optimizations to make your casino run smoother than ever, while adding smart anti-accidental-exit mechanics to the gambling floors!
New Features
Accidental Exit Prevention: To prevent you from accidentally leaving a game and losing your active stakes, players will no longer be able to stand up while actively playing on Tables or Slot machines by pressing W, A, S, D or Jump.
Performance Improvements
We have completely overhauled our rendering pipelines and asset scaling to ensure significantly higher frame rates across all hardware setups:
Foliage & Town Optimization: Heavily optimized foliage density and town rendering systems for better performance, particularly noticeable on Low and Medium graphical settings.
- Shadow AdjustmentsReduced the processing overhead caused by shadow and contact-shadow casting from foliage across the entire map.
NPC Performance: Optimized animation performance for all visitor NPCs on the floor.
Culling Overhaul: Optimized environmental meshes to consume significantly fewer system resources when they are off-screen.
- Visual ScalingImproved NPC models and clothing quality/LOD transitions when viewed from a distance.
Bug Fixes
Fix a rare crash that could occur unpredictably during active gameplay.
Fix visitor animation and montage sequence glitches.
Fix environment occlusion issues that were causing specific objects to render incorrectly or pop in.
Fix chip numbers displaying in the wrong visual direction at the Cashier window.
Fix an exploit/bug where players could get physically stuck standing directly on the gambling table when pressing WASD or Space.
Fix incorrect blackjack bet calculations from triggering after utilizing the Max Bet option.
Fix a pathing issue where a specific visitor (the goose!) would get permanently stuck wandering near the bar area.
Fix the Shelf UI text formatting and layout display when playing in French.
Fix a missing localization translation line for the "Toggle Sprint" setting in the options menu.
Fix a translation typo error for "beer" when localization is set to German.
Fix the casino renaming sequence so it properly saves and finishes even if you choose to keep the exact same name.
Join Our Discord
If you have bug reports, feedback, suggestions, or information about the known issues listed above, we'd love to hear from you. Discord:
Source
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