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Steam News20 February 20264mo ago

Demo Next Fest Update 0.8.5

🎰 The House Always Wins β€” Patch Notes This update introduces player interaction improvements, stability fixes, multiplayer synchronization updates, AI behavior improvements, and performance optimizations.

In this update4

Full notes

Full The House Always Wins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes6 additions9 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Server
  • Fixes
changed🎰 The House Always Wins β€” Patch NotesThis update introduces player interaction improvements, stability fixes, multiplayer synchronization updates, AI behavior improvements, and performance optimizations .
addedβš”οΈ Gameplay & Player InteractionPlayers can now attack each other .
addedβš”οΈ Gameplay & Player InteractionAdded ragdoll physics for players .
addedβš”οΈ Gameplay & Player InteractionAdded an Unstuck button to restore the player to a safe state if stuck.
addedβš”οΈ Gameplay & Player InteractionAdded space validation when a player stands up from ragdoll, vehicles, chairs, or sofas to prevent clipping or getting stuck.
fixedβš”οΈ Gameplay & Player InteractionFixed an issue where player input could break after interacting with menus or opening the tablet.

The House Always Wins changes

changedThis update introduces player interaction improvements, stability fixes, multiplayer synchronization updates, AI behavior improvements, and performance optimizations .
addedPlayers can now attack each other .
addedAdded ragdoll physics for players .
addedAdded an Unstuck button to restore the player to a safe state if stuck.
addedAdded space validation when a player stands up from ragdoll, vehicles, chairs, or sofas to prevent clipping or getting stuck.

🎰 The House Always Wins β€” Patch Notes

This update introduces player interaction improvements, stability fixes, multiplayer synchronization updates, AI behavior improvements, and performance optimizations.

Thank you for your continued feedback β€” it helps us polish the experience with every update.

βš”οΈ Gameplay & Player Interaction

  • Players can now attack each other.

  • Added ragdoll physics for players.

  • Added an Unstuck button to restore the player to a safe state if stuck.

  • Added space validation when a player stands up from ragdoll, vehicles, chairs, or sofas to prevent clipping or getting stuck.

  • Fixed an issue where player input could break after interacting with menus or opening the tablet.

  • Separated the Repair quest and Bat quest into independent steps.

  • Added a Fire Extinguisher tutorial.

  • Highlighted objects while placing them for all players in multiplayer.

  • Improved snapping system when placing objects.

πŸ€– AI & NPC Improvements

  • Improved bot object detection logic.

  • Improved overall NPC physics behavior.

  • Improved goose behavior 🦒

  • Fixed synchronization issues with visitors on clients.

πŸ›  System & Stability

  • Updated the logging system for better file submission in the Bug Report tool.

  • Improved optimization for lower-end PCs.

  • Fixed saving/loading issues with items stolen by thieves.

  • Added validation to prevent wall painting from counting when using the same material or default material.

  • Fixed item description translation issues.

  • Fixed layout and button size for links in the main menu.

πŸ”§ Fixes

  • Fixed duplication of placeable items.

  • Fixed duplication of broken machines during repair.

  • Fixed issue where a player could occupy a Slot Machine and steal the AI jackpot.

  • Fixed issue where a player could leave the slot mini-game during spinning and not receive the jackpot.

  • Fixed problem with saving/loading items stolen by thieves.

  • Fixed minor naming errors in UI and quests.

Source

Steam News / 20 February 2026

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