In this update2
Full notes
Full The Hotel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- UI and audio
- Maps
The Hotel changes
Changelog
Changes
Candlestick flames now use a custom wobble shader. Animates pretty nicely.
Candlesticks now only use one light, less are found on tables also.
Mat&Pull model has been made into one object instead of being multiple cubes.
Sun intensity fades as time moves on during sunset, should help avoid the sun from leaking through the walls.
Bugs
Jabberwock animation has been fixed. There were extra keyframes that preventing the animation from looping correctly.
Showing the UI after hiding it would bug out the floor flip animation. It'll fade in and out like normal, when entering a new floor.
Fancy light had incorrect shadows and created a weird square against the wall.
Plant pot was blocking a door in the House biome.
Source
Changelog.gg summarizes and formats this update. How we read updates.
