What changed
1 fix2 additions1 change0 removals
fixedThanks everyone for the support and for bugs reporting. I rushed the last 24 hours fixing the game as much that I can! What's new in 1.07 BUG FIXED: 1) "Naruto Glitch" on Zombies during paired animations: on some computers strange things happened. That was due to a problem between Timeline animation and rigidbody. 2) Ammo fix in sacristy: Ammo spawn in the same room forever. 3) Paper not showing after load a game (require a new game): after reloading, the papers are missing.
addedSMALL IMPROVEMENTS 1) Coins can be paired together up to 30 2) More hints on doors: added some signs on the door and on some keys
addedBALANCING 1) Knife damage changed from 10 to 18 (requires a new game) 2) Knife animation speed up by X1.3 3) Zombies life decreased by 20
changedWhat to expect in 1.10 1) Interactive map 2) Discharge useless objects 3) Easy mode: life of the zombies decreased by 10, stack ammo up to 1500. 4) Keyboard schemes suggested by users
BALANCING 1) Knife damage10→18↑BALANCING 1) Knife damage increased, buffThe Hotel changes
fixedThanks everyone for the support and for bugs reporting. I rushed the last 24 hours fixing the game as much that I can! What's new in 1.07 BUG FIXED: 1) "Naruto Glitch" on Zombies during paired animations: on some computers strange things happened. That was due to a problem between Timeline animation and rigidbody. 2) Ammo fix in sacristy: Ammo spawn in the same room forever. 3) Paper not showing after load a game (require a new game): after reloading, the papers are missing.
addedSMALL IMPROVEMENTS 1) Coins can be paired together up to 30 2) More hints on doors: added some signs on the door and on some keys
addedBALANCING 1) Knife damage changed from 10 to 18 (requires a new game) 2) Knife animation speed up by X1.3 3) Zombies life decreased by 20
changedWhat to expect in 1.10 1) Interactive map 2) Discharge useless objects 3) Easy mode: life of the zombies decreased by 10, stack ammo up to 1500. 4) Keyboard schemes suggested by users
Thanks everyone for the support and for bugs reporting. I rushed the last 24 hours fixing the game as much that I can! What's new in 1.07 BUG FIXED: 1) "Naruto Glitch" on Zombies during paired animations: on some computers strange things happened. That was due to a problem between Timeline animation and rigidbody. 2) Ammo fix in sacristy: Ammo spawn in the same room forever. 3) Paper not showing after load a game (require a new game): after reloading, the papers are missing.
SMALL IMPROVEMENTS 1) Coins can be paired together up to 30 2) More hints on doors: added some signs on the door and on some keys
BALANCING 1) Knife damage changed from 10 to 18 (requires a new game) 2) Knife animation speed up by X1.3 3) Zombies life decreased by 20
What to expect in 1.10 1) Interactive map 2) Discharge useless objects 3) Easy mode: life of the zombies decreased by 10, stack ammo up to 1500. 4) Keyboard schemes suggested by users
All these fix apply ONLY to the PC/Steam Deck version. I will release the osx update at the beginning of december
Follow the Steam page and the Discussion page for upcoming update.
Thanks for playing