Full notes
Full The Hopebringer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
The Hopebringer changes
Items and Loot
Items can now process special effects after you get hit, or when you defeat an enemy. The time at which it processes will vary by the item type. In the near future we will also be adding weapon procs which will fire when attacking with that weapon.
Introduced multiple new types of items which take advantage of this capability. These will begin appearing around level 5. We'll continue adding these in the upcoming patches.
NPCs
Added a slew of new items which were thrown into various NPC loot tables.
Skills and Abilities
Optimizations were made to the Energetic skill.
Source
Changelog.gg summarizes and formats this update. How we read updates.
