Full notes
Full The Hopebringer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Server
The Hopebringer's v1.4.9 patch has gone live and includes new additions to the bestiary, along with some miscellaneous improvements.
Dungeons and Scenarios
The Protecting the Artifact scenario now features multiple new potential NPC and miniboss types available for its wave spawns.
NPCs
Introduced a new Giant Spider miniboss type. These have a new appearance, unlike the smaller spiders. They are as you would expect, quite a bit larger, and have a different mesh and textures. These spiders will leap and have a deadly poison, like their smaller cousins. But they also have a spider web attack which can restrict your movement and make you unable to attack for a time. They are resistant to poison, but vulnerable to both fire and cold.
Introduced new Night Blade NPCs. These are a new rogue type that will only appear on Undead or mixed maps. They can use stealth, backstab, and penetrate armor.
Sound
Optimized some animation notifies which were runing on the server and client, but only needed to run on the client.
Localization updates.
Fixed a bug that had an orc pain sound on one of the smaller spider hit reactions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
