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Steam News13 March 20188y ago

Whats to come

Homestead Invasion has been in early access for a couple months now, and we’ve collected enough feedback to move forward. For those of you who provided feedback, thank you! It’s been indispensable.

Full notes

Full The Homestead Invasion update

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What changed

0 fixes3 additions1 change0 removals
  • Performance
  • Gameplay
changedHomestead Invasion has been in early access for a couple months now, and we’ve collected enough feedback to move forward. For those of you who provided feedback, thank you! It’s been indispensable.Revamped backend for better stability (less crashing).
addedHomestead Invasion has been in early access for a couple months now, and we’ve collected enough feedback to move forward. For those of you who provided feedback, thank you! It’s been indispensable.New movement type (sliding) for those who are VR hardened.
addedHomestead Invasion has been in early access for a couple months now, and we’ve collected enough feedback to move forward. For those of you who provided feedback, thank you! It’s been indispensable.Test room for mechanics new and old (climbing, breakables, guns, etc).
addedHomestead Invasion has been in early access for a couple months now, and we’ve collected enough feedback to move forward. For those of you who provided feedback, thank you! It’s been indispensable.More Weapons So what's next after this? Once we get the new framework up, and updated mechanics running we will be looking into bringing the story mode and other game play modes to life! The story mode is looking to play as a collection of mini sandboxes. When you’re in an area you will have multiple ways you can achieve your end goal while navigating/affecting the environment with a sense of presence only VR can achieve.

The Homestead Invasion changes

changedRevamped backend for better stability (less crashing).
addedNew movement type (sliding) for those who are VR hardened.
addedTest room for mechanics new and old (climbing, breakables, guns, etc).
addedMore Weapons So what's next after this? Once we get the new framework up, and updated mechanics running we will be looking into bringing the story mode and other game play modes to life! The story mode is looking to play as a collection of mini sandboxes. When you’re in an area you will have multiple ways you can achieve your end goal while navigating/affecting the environment with a sense of presence only VR can achieve.

Homestead Invasion has been in early access for a couple months now, and we’ve collected enough feedback to move forward. For those of you who provided feedback, thank you! It’s been indispensable.

Changes that are coming:

Revamped backend for better stability (less crashing).

Articulating hands (no more floating spheres).

More intuitive controls, and object pickup/equips.

New movement type (sliding) for those who are VR hardened.

Better, more dynamic AI. Expanded game modes:

Test room for mechanics new and old (climbing, breakables, guns, etc).

More creature types and interactions.

More Weapons So what's next after this? Once we get the new framework up, and updated mechanics running we will be looking into bringing the story mode and other game play modes to life! The story mode is looking to play as a collection of mini sandboxes. When you’re in an area you will have multiple ways you can achieve your end goal while navigating/affecting the environment with a sense of presence only VR can achieve.

Source

Steam News / 13 March 2018

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