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Steam News10 January 20251y ago

The Hive - Update 1.301 Released

The Hive 1.301 Patch Notes This patch addresses many long-standing issues and implements significant improvements based on feedback from our players and reviews over an extended period.

In this update11

Full notes

Full The Hive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes9 additions15 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Maps
  • Compatibility
  • Balance
changedThe Hive 1.301 Patch NotesThis patch addresses many long-standing issues and implements significant improvements based on feedback from our players and reviews over an extended period. Your input has been invaluable in helping us refine and improve the game. Thank you for your continued support!
fixedBug FixesResolved a major performance issue related to collisions:
fixedBug FixesIdentified and fixed inefficiencies in how collisions were handled across all levels.
changedBug FixesResult: Noticeable performance improvements across the game, particularly on larger maps with more units and effects.
fixedBug FixesWhy: This fix addresses long-standing performance bottlenecks, significantly improving the player experience by enhancing stability and responsiveness.
changedWater Shader UpdatesWater Shader: Completely overhauled and tailored to meet project needs:
Speed0.160.2Speed increased, buffSpeed0.160.2Speed increased, buffAngle speed720Angle speed increased, buffSpeed0.20.5Speed increased, buff

The Hive changes

changedThis patch addresses many long-standing issues and implements significant improvements based on feedback from our players and reviews over an extended period. Your input has been invaluable in helping us refine and improve the game. Thank you for your continued support!
fixedResolved a major performance issue related to collisions:
fixedIdentified and fixed inefficiencies in how collisions were handled across all levels.
changedResult: Noticeable performance improvements across the game, particularly on larger maps with more units and effects.
fixedWhy: This fix addresses long-standing performance bottlenecks, significantly improving the player experience by enhancing stability and responsiveness.

The Hive 1.301 Patch Notes

This patch addresses many long-standing issues and implements significant improvements based on feedback from our players and reviews over an extended period. Your input has been invaluable in helping us refine and improve the game. Thank you for your continued support!

Bug Fixes

Resolved a major performance issue related to collisions:

  • Identified and fixed inefficiencies in how collisions were handled across all levels.

  • Result: Noticeable performance improvements across the game, particularly on larger maps with more units and effects.

Why: This fix addresses long-standing performance bottlenecks, significantly improving the player experience by enhancing stability and responsiveness.

Water Shader Updates

Water Shader: Completely overhauled and tailored to meet project needs:

  • Fixed compatibility issues with Unity 2019 that rendered the old shader broken.

  • The new shader supports adjustable speed and flow direction, offering greater flexibility and visual consistency.

Main Menu Water Shader: Updated to match the new system so it now functions properly and aligns with in-game water visuals.

Why: These changes were necessary to restore broken water shaders while improving customization and maintaining consistency in visual quality.

Unit Changes

Legionnaire

  • Squad size: 1 unit

  • Updated Values:

    • Construction time: 3

    • Food cost: 10

    • Population usage: 1

    • Speed: 0.25 (up from 0.2)

    • HP: 45 (up from 35)

Why: Squad mechanics were removed to make units easier to control. In response, Legionnaires were adjusted to focus on being fast, swarming DPS units and gap closers, with values balanced for their new role as single units.

Hunter

  • Group size: 1 unit

  • Construction time: 10

  • Food cost: 30

  • Population usage: 2

  • Speed: 0.18

  • Life: 80

  • Max life: 80

  • Damage: 6

  • Armor Pierce: 3

Why: Hunters have also been converted to single units for improved control. Their stats were updated to reflect their new role as resilient light skirmishers, with a focus on consistent damage and flexibility in early-game strategies.

Worker

  • Speed increased from 0.16 to 0.2.

Why: Workers were made faster to improve resource collection efficiency and overall game pacing, particularly in early-game scenarios.

Rhino

  • Size increased to 2.5.

  • Speed increased from 0.16 to 0.2.

Why: Increasing the Rhino’s size and speed reinforces its role as a heavy frontline tank, enabling it to reach key targets faster and hold its position more effectively in combat.

Wasp

  • Angle speed increased from 7 to 20, improving handling.

  • Speed increased from 0.2 to 0.5, making it extremely mobile.

Why: The Wasp’s mobility and handling were enhanced to emphasize its role as a highly agile unit, ideal for hit-and-run tactics and fast repositioning in battle.

Level Additions

  • RhinoAdded to the start of Level 2 .
  • InfestorAdded to the start of Level 3 .
  • WaspAdded to the start of Level 5 .

Why: These units were added early in the campaign to showcase their unique strengths and strategies, allowing players to experiment with them before deciding to unlock them with DNA. This encourages strategic planning and exploration of playstyles.

Level Improvements

  • Level 5 CutscenesTwo cutscenes redesigned with improved camera angles to reduce disorientation.

Why: Player feedback indicated that the original cutscene angles were confusing. The updated angles make these moments more engaging and visually coherent, improving the narrative experience.

Summary

This patch addresses critical performance issues, improves unit balance and gameplay progression, and enhances visual and narrative clarity. The Hive 1.301 is designed to provide a smoother, more strategic, and immersive experience for both new and returning players.

All the best, Skydome Entertainment

Source

Steam News / 10 January 2025

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