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Steam News25 February 20233y ago

DEVLOG #3 : The Hideaway - Chapter 1

Hey everyone ! I hope you're all doing well ! Welcome to this third Devlog about The Hideaway : Chapter 1 !

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Full The Hideaway update

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What changed

0 fixes4 additions1 change0 removals
  • Events
  • Gameplay
  • Workshop
  • UI and audio
addedHey everyone ! I hope you're all doing well ! Welcome to this third Devlog about The Hideaway : Chapter 1 !The Hideaway : Chapter 1 will feature a lot of new visual technologies such as SSAO and SMAA but also volumetric clouds, reworked natual and meteorological events , direct wind effect on vegetation, reworked image post-processing and many more !
addedHey everyone ! I hope you're all doing well ! Welcome to this third Devlog about The Hideaway : Chapter 1 !What's new ?
addedHey everyone ! I hope you're all doing well ! Welcome to this third Devlog about The Hideaway : Chapter 1 !The new crafting system now also features water pumps, food units and dome generators , respectively providing safe food, water and creating a safe space for the player. Those systems will be craftable through the classic workshop : findable in every map's abandoned bases, but needs to be powered using generators in order to be functionnal.
changedHey everyone ! I hope you're all doing well ! Welcome to this third Devlog about The Hideaway : Chapter 1 !The whole game interface has been completely remaked , from the main menu to the in-game interface, for it to be more simple, good looking and understandable.
addedHey everyone ! I hope you're all doing well ! Welcome to this third Devlog about The Hideaway : Chapter 1 !As it was requested by the community, now when you die, the game doesn't bring you back to the main menu anymore, it simply relauches a new game on the same environment !

Hey everyone ! I hope you're all doing well ! Welcome to this third Devlog about The Hideaway : Chapter 1 !

The Hideaway : Chapter 1 will feature a lot of new visual technologies such as SSAO and SMAA but also volumetric clouds, reworked natual and meteorological events, direct wind effect on vegetation, reworked image post-processing and many more !

In terms of AI, this update will feature a more balanced and realistic AI system, giving a lot more immersion to the player

What's new ?

This update will be featuring spaceships and space battles, using a physically-based flying system and missile system for you to explore the environments more easily and even escape the planet, but beware of heavy drones protecting the airspace ! Take the controls of fighters, cargos and commander ships to escape and/or fight for your life !

There is now an interaction with bushes, you can chose which fruits to eat and have to wait for them to grow back before eating from the same plant. When you are eating fruits in the wild, there is now a probability that you will contract different diseases, some of which may kill you in a short or long term, the survival system will tell you by a notification if you have contacted any type of disease and why.

The new crafting system now also features water pumps, food units and dome generators, respectively providing safe food, water and creating a safe space for the player. Those systems will be craftable through the classic workshop : findable in every map's abandoned bases, but needs to be powered using generators in order to be functionnal.

The whole game interface has been completely remaked, from the main menu to the in-game interface, for it to be more simple, good looking and understandable.

As it was requested by the community, now when you die, the game doesn't bring you back to the main menu anymore, it simply relauches a new game on the same environment !

Expected release date : 06/2023

Here is the official Roadmap for the development of The Hideaway : https://trello.com/b/0tFYQPti/the-hideaway-early-access

Thank you for being part of the community and for supporting the project and see you soon ! :)

Source

Steam News / 25 February 2023

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