Full notes
Full 伊格利亚战记/The Heroic Legend Of Eagarlnia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
伊格利亚战记/The Heroic Legend Of Eagarlnia changes
Finally it's summer sale! We really appreciate all the encouragement and suggestions from our players throughout the year, and decide to do a 20% off promotion during the summer sale to welcome more people to join us in the world of Eagarlnia!
The game is continuously updating and improving, it now has 350+ distinctive heroes and better game experience!
Hope everyone will enjoy it!
Patch notes (Thanks Demi for proofreading!):
New Difficulty Modes — Hell and Custom
Added 5 new illustrations for older heroes.
Balancing: All factions now begin with 6 heroes.
- BalancingThe stats of most equipment has been adjusted.
- RevampThe original tutorial has been reworked to be more friendly and helpful to newer players. The new tutorial can be toggled when starting a New Game with any faction.
Optimization: High-class heroes are more reliable due to stat adjustments.
Optimization: Search orders now display all currencies and equipment earned in a shared window.
Optimization: Sabotage orders can now be carried out through the Unified Direct command.
- OptimizationAuto-resolved battles now take hero and troop match-ups into consideration, therefore making results more reasonable.
Optimization: To make factions more distinguished, some monarchs now possess unique talents.
Source
Changelog.gg summarizes and formats this update. How we read updates.
