Full notes
Full The Hearth and Harbour update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
On Saltstone's first day back to work this year, Jess sat down with James, the game director, and Ethan, the game designer, and asked them a series of questions about the design of The Hearth and Harbour. It was a bit chaotic, but between the two of them, they were able to provide some insight into game development as a process, as well as their personal philosophies on art and the themes in our games so far.
Please enjoy this fairly lofi office recording of two devs having a nice chat. Maybe listen to it like a podcast if that's your cup of tea!
Relevant characters:
Jess - interviewer, art director
James - sound designer and composer, game director
Ethan - environment artist, game designer
Thomas - development director, interview peanut gallery
You can also find a text transcript of the full interview here if you like!
We hope you enjoy the interview, and look forward to sharing more about The Hearth & Harbour. If you haven't already, take a look at Saltstone's Instagram for some fun (and shorter!) vids about the development of the game, and other stuff too!
And don't forget to wishlist if you haven't already!
Source
Changelog.gg summarizes and formats this update. How we read updates.
