What changed
1 fix2 additions0 changes0 removals
addedIt's easier.The very beginning of the game is now significantly easier. We've moved the first feather earlier and added 5 feathers to the beginning of the game. We also made some of the early jumps much more forgiving. There are some minor changes elsewhere but the major of changes are to the first level.
addedQuality of Life ImprovementsController support - Many people have requested controller support. The game can now be fully navigated with a controller. Key rebinds - We added a controls menu where you can set up custom keybinds. (controller rebinding will come later.) Death Counter - We added an on-screen death counter to show how many lifetime and session deaths you've had. This can be disabled in the settings. Speed run rework - We've completely reworked the speed running mode. Now you can toggle between them without the game restarting... And each run will show ur time at the end, including your personal best and/or if your current run is a new personal record. We've also generally changed the speed runs to be a little more bite-sized. Coyote Increase - we've added a few more frames to when the player can use coyote time.
fixedBug fixesFixed an issue where the camera was zoomed in on death when the Death Animation was enabled. -Fixed issues with sound affects not being tied to the sound settings -Fixed bug where players couldn't click anything after completing a speedrun. -Fixed a bug where there could be negative keys. -Fixed a bug where the player sprite didn't show on respawn while in the air. -Fixed an issue where sometimes a black box was at the bottom of the screen. -Implemented a potential fix for players getting lag spikes on level change. -Implemented a potential fix for players getting stuck on a black screen when launching the game.
The Hardest Game Ever changes
addedThe very beginning of the game is now significantly easier. We've moved the first feather earlier and added 5 feathers to the beginning of the game. We also made some of the early jumps much more forgiving. There are some minor changes elsewhere but the major of changes are to the first level.
addedController support - Many people have requested controller support. The game can now be fully navigated with a controller. Key rebinds - We added a controls menu where you can set up custom keybinds. (controller rebinding will come later.) Death Counter - We added an on-screen death counter to show how many lifetime and session deaths you've had. This can be disabled in the settings. Speed run rework - We've completely reworked the speed running mode. Now you can toggle between them without the game restarting... And each run will show ur time at the end, including your personal best and/or if your current run is a new personal record. We've also generally changed the speed runs to be a little more bite-sized. Coyote Increase - we've added a few more frames to when the player can use coyote time.
fixedFixed an issue where the camera was zoomed in on death when the Death Animation was enabled. -Fixed issues with sound affects not being tied to the sound settings -Fixed bug where players couldn't click anything after completing a speedrun. -Fixed a bug where there could be negative keys. -Fixed a bug where the player sprite didn't show on respawn while in the air. -Fixed an issue where sometimes a black box was at the bottom of the screen. -Implemented a potential fix for players getting lag spikes on level change. -Implemented a potential fix for players getting stuck on a black screen when launching the game.
We noticed a lot of players getting stuck very early on, and no one has been very close to beating it. So... we made it easier!
It's easier.
The very beginning of the game is now significantly easier. We've moved the first feather earlier and added 5 feathers to the beginning of the game. We also made some of the early jumps much more forgiving. There are some minor changes elsewhere but the major of changes are to the first level.
Quality of Life Improvements
Controller support - Many people have requested controller support. The game can now be fully navigated with a controller. Key rebinds - We added a controls menu where you can set up custom keybinds. (controller rebinding will come later.) Death Counter - We added an on-screen death counter to show how many lifetime and session deaths you've had. This can be disabled in the settings. Speed run rework - We've completely reworked the speed running mode. Now you can toggle between them without the game restarting... And each run will show ur time at the end, including your personal best and/or if your current run is a new personal record. We've also generally changed the speed runs to be a little more bite-sized. Coyote Increase - we've added a few more frames to when the player can use coyote time.
Bug fixes
-Fixed an issue where the camera was zoomed in on death when the Death Animation was enabled. -Fixed issues with sound affects not being tied to the sound settings -Fixed bug where players couldn't click anything after completing a speedrun. -Fixed a bug where there could be negative keys. -Fixed a bug where the player sprite didn't show on respawn while in the air. -Fixed an issue where sometimes a black box was at the bottom of the screen. -Implemented a potential fix for players getting lag spikes on level change. -Implemented a potential fix for players getting stuck on a black screen when launching the game.