Full notes
Full The Guild Manager update
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Repeated intro
Greetings, Guild Masters!
What changed
- Gameplay
The Guild Manager changes
The demo for 《The Guild Manager》 is now available to play.
This is a semi-auto-battler game where you can fully experience the journey of building a guild, developing your team, and conquering various dungeons.
This is the first public release of the game, so there will be some rough edges. We'd really appreciate it if you could play the demo and share your feedback with us.
We are committed to making this game better every step of the way.
Version 0.85.0
Added Tavern Recruiting, Training Grounds, and Quest Dispatch Hall mechanics
Added Warrior, Druid, Mage, and Priest classes
Added 4 normal 5-player dungeons
Added 2 heroic 5-player dungeons
Added food and potion crafting & usage
Upcoming Development Roadmap
Paladin dual specialization
Priest Shadow Form
Town Hall feature
First large raid dungeon
Meeting Stone mechanic
Stress system mechanic
The current version of 《The Guild Manager》 is not yet complete. We've tried our best to showcase the core gameplay loop, as we deeply understand that this is the heart of a game like this.
We will continue to fully develop the game. Our future focus will be on adding more raid dungeons, difficulty modes, and a large variety of gear and items.
For any questions or feedback, please leave your valuable thoughts via our QQ group or the Steam community forums. We will take every piece of feedback seriously and reflect it in future updates.
We look forward to seeing you in our QQ group and on Steam.
Thank you.
Forge Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
