The Guild - Europa 1410
Steam News 19 December 20255mo ago

100K Wishlists, Community Gameplay Test, and December at Ashborne Games

Greetings, Guildlings! The holiday season is upon us, which will bring joy and festive fun to us at Ashborne Games! We’d like to shed some light on how development for our upcoming game, The Guild - Europa 1410, looks l…

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Full The Guild - Europa 1410 update

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changedGreetings, Guildlings!The holiday season is upon us, which will bring joy and festive fun to us at Ashborne Games! We’d like to shed some light on how development for our upcoming game, The Guild - Europa 1410 , looks like in December, with festivities in full swing. We spoke with various members of our development team to learn how their tasks and responsibilities may unfold throughout December and the holiday season, and we’d like to share their perspectives and thoughts with you!
changedGreetings, Guildlings!But first, we’d like to share that we surpassed 100k wishlists on Steam - big thanks to our lovely community for your unwavering support! We are touched by your excitement for The Guild - Europa 1410 , which was also evident in the overwhelming interest in applications for our Community Gameplay Test. We sent out the first wave of invites this week, but if you didn’t receive an email so far, don’t fret - there will be more waves of invites to be sent out in the future. Thank you once more for all your support!
changedGreetings, Guildlings!“I think about the game all the time, and when ideas come, I immediately note them down - the game never leaves my head! I can be easily reminded of the game in my everyday life, and my brain quickly makes connections on how we can improve or implement something similar into The Guild - Europa 1410 . I would love to say that December is calmer in terms of work, but it really isn’t - we have milestones to fulfil almost every month, and we worked hard for the Community Gameplay Test build.”

Greetings, Guildlings!

The holiday season is upon us, which will bring joy and festive fun to us at Ashborne Games! We’d like to shed some light on how development for our upcoming game, The Guild - Europa 1410, looks like in December, with festivities in full swing. We spoke with various members of our development team to learn how their tasks and responsibilities may unfold throughout December and the holiday season, and we’d like to share their perspectives and thoughts with you!

But first, we’d like to share that we surpassed 100k wishlists on Steam - big thanks to our lovely community for your unwavering support! We are touched by your excitement for The Guild - Europa 1410, which was also evident in the overwhelming interest in applications for our Community Gameplay Test. We sent out the first wave of invites this week, but if you didn’t receive an email so far, don’t fret - there will be more waves of invites to be sent out in the future. Thank you once more for all your support!

A photo from our Ashborne Games Christmas Party

Now, onto our development team members' thoughts on December! We spoke to some members of our Ashborne Games team to learn what they’re up to during the holidays, and what their tasks looked like in the last month of 2025. Here are some of their thoughts:

“I think about the game all the time, and when ideas come, I immediately note them down - the game never leaves my head! I can be easily reminded of the game in my everyday life, and my brain quickly makes connections on how we can improve or implement something similar into The Guild - Europa 1410. I would love to say that December is calmer in terms of work, but it really isn’t - we have milestones to fulfil almost every month, and we worked hard for the Community Gameplay Test build.”

“I am looking forward to feeling refreshed after the holidays! I am looking forward to playing many board games and video games, as well as spending time with my family and friends.”

- Radim “Trpa”, our Creative Director

“Planning around the holidays gets a little bit tough, as colleagues tend to overestimate or underestimate their own desires and capacity to work before having time off during the holidays - so we have to take this into account when planning development tasks, and adaptability is definitely key to successful planning.”

“People in our team can use the holidays to be creative for The Guild - Europa 1410; they can take time to rest, think a little bit, and then turn their creative ideas into reality! As for me, I plan to learn Czech, listen to audiobooks, and solve some puzzles - all while covered in cats, of course.”

- Crina, our Managing Director

"December’s tasks for me were more general - I focused on many things, like voiceovers, designs, and texts for The Guild - Europa 1410. There were fewer people in the office because of the upcoming holidays, which made it a bit more relaxing in the office this December.”

“I’m missing home and thinking a lot about my family in Brazil. I would like to do some work over the holidays, but the truth is that I should probably sleep more."

- Rafa, our ninja and localization expert

“There’s work to be done for sure, but I don’t have to worry about the planning - I only ought to focus on doing my tasks.

Source

Steam News / 19 December 2025

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