Full notes
Full The Guardian Stone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Bug fixes/Changes - Legendary items were generating with stronger stats then mystic items - the lightning towers were not always effecting the skeleton archer enemy - the sword and shield are sheathed out of combat - items moving from the storage box into the inventory were ignoring the inventory limit - some enemies would spawn invincible after spawning - decreased the gold needed to obtain the gold wolf mount - the magic tower ranged has been increased and the damage was also slightly increased - the slime gem icon was changing after being unsocketed - windows would stay open when pressing shift to exit the player menu - The bartender now has the option to reset player skill points - Gold and EXP picked up are now shared among all players in the server - improved the inventory UI functionality - added the trap cost when selecting traps at the start of the level - guardian stone's collisions were smoothed out - mounts are now effected by the speed increases that come from equipped trinkets - made changes to some of the mystic weapon and shield models
Source
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