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Steam News29 October 20241y ago

Small Performance Patch

Hey everyone! We've been pushing out some patches to fix some issues related to multiplayer synching and some graphical issues. Everything should be working now, so we're focusing again on finishing up the soundtrack.

In this update1

Full notes

Full The Greatest Penguin Heist of All Time update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

7 fixes0 additions1 change0 removals
  • Fixes
  • Server
  • UI and audio
  • Gameplay
fixedIf you're running the game on a Mac with Apple Silicon (the M-series processors), the game will run slower and the time of day will be wrong. We've almost solved this, so keep an eye out and we'll have it fixed soon.
fixedFixesFixed outline smoothing - the lines are less jagged and the general intensity is more balanced
fixedFixesFixed switches not working for clients in multiplayer
fixedFixesFixed interactables not working after being downed
fixedFixesFixed lightmaps in The Nile
fixedFixesFixed white floating blocks in The Nile

The Greatest Penguin Heist of All Time changes

fixedIf you're running the game on a Mac with Apple Silicon (the M-series processors), the game will run slower and the time of day will be wrong. We've almost solved this, so keep an eye out and we'll have it fixed soon.
fixedFixed outline smoothing - the lines are less jagged and the general intensity is more balanced
fixedFixed switches not working for clients in multiplayer
fixedFixed interactables not working after being downed
fixedFixed lightmaps in The Nile

We've been pushing out some patches to fix some issues related to multiplayer synching and some graphical issues. Everything should be working now, so we're focusing again on finishing up the soundtrack.

If you're running the game on a Mac with Apple Silicon (the M-series processors), the game will run slower and the time of day will be wrong. We've almost solved this, so keep an eye out and we'll have it fixed soon.

Fixes

  • Fixed outline smoothing - the lines are less jagged and the general intensity is more balanced

  • Fixed switches not working for clients in multiplayer

  • Fixed interactables not working after being downed

  • Fixed lightmaps in The Nile

  • Fixed white floating blocks in The Nile

  • Fixed blacked out buttons in UI

  • Improved multiplayer synchronization reliability

Source

Steam News / 29 October 2024

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