Repeated intro
Hey there guys! Beta keys go out to streamers and the press today, so we figured that we'd push out a quick update fixing some issues! BOSS RUSH and SURVIVAL MODE should appear in the next update sometime in the next few days, so stay tuned! See you out in the Multiverse!
What changed
1 fix1 addition2 changes0 removals
- Compatibility
- Store
- Gameplay
changedHey there guys! Beta keys go out to streamers and the press today, so we figured that we'd push out a quick update fixing some issues! BOSS RUSH and SURVIVAL MODE should appear in the next update sometime in the next few days, so stay tuned! See you out in the Multiverse!
addedNew Additions (2):UI (1) -Added beta alert that appears upon first launching of the game Mechanics (1) -Added partial controller support (Menus are not compatible with controllers yet, but the main gameplay fully supports it)
changedChanges (4):Enemies (1) -Optimized enemy spawning Multiverses (1) -Camera shakes less when on SHAKY CLIFF Mechanics (1) -Guns now gain their gold skin after their first golden plus upon beating the game as opposed to their third UI (1) -Decreased combo text size and moved it down towards bottom center of the screen to improve visibility
fixedBug Fixes (4):Pills (1) -Fixed Radar sometimes going into negative numbers Enemies (1) -Fixed bug where fire wouldn’t show up on SPHERICAL ROLLY POLLY GUY Other (2) -Fixed bug where weapons on Hard Tier Multiverses wouldn’t spawn -Fixed bug where XP needed to get to next level would increase at the wrong times
THE GREAT GEOMETRIC MULTIVERSE TOUR changes
changedHey there guys! Beta keys go out to streamers and the press today, so we figured that we'd push out a quick update fixing some issues! BOSS RUSH and SURVIVAL MODE should appear in the next update sometime in the next few days, so stay tuned! See you out in the Multiverse!
addedUI (1) -Added beta alert that appears upon first launching of the game Mechanics (1) -Added partial controller support (Menus are not compatible with controllers yet, but the main gameplay fully supports it)
changedEnemies (1) -Optimized enemy spawning Multiverses (1) -Camera shakes less when on SHAKY CLIFF Mechanics (1) -Guns now gain their gold skin after their first golden plus upon beating the game as opposed to their third UI (1) -Decreased combo text size and moved it down towards bottom center of the screen to improve visibility
fixedPills (1) -Fixed Radar sometimes going into negative numbers Enemies (1) -Fixed bug where fire wouldn’t show up on SPHERICAL ROLLY POLLY GUY Other (2) -Fixed bug where weapons on Hard Tier Multiverses wouldn’t spawn -Fixed bug where XP needed to get to next level would increase at the wrong times
New Additions (2):
UI (1) -Added beta alert that appears upon first launching of the game Mechanics (1) -Added partial controller support (Menus are not compatible with controllers yet, but the main gameplay fully supports it)
Changes (4):
Enemies (1) -Optimized enemy spawning Multiverses (1) -Camera shakes less when on SHAKY CLIFF Mechanics (1) -Guns now gain their gold skin after their first golden plus upon beating the game as opposed to their third UI (1) -Decreased combo text size and moved it down towards bottom center of the screen to improve visibility
Bug Fixes (4):
Pills (1) -Fixed Radar sometimes going into negative numbers Enemies (1) -Fixed bug where fire wouldn’t show up on SPHERICAL ROLLY POLLY GUY Other (2) -Fixed bug where weapons on Hard Tier Multiverses wouldn’t spawn -Fixed bug where XP needed to get to next level would increase at the wrong times