Hello, everyone! Sorry for the delay, but it worth it! Playable game build is ready and we’re testing it for bugs and making some necessary corrections.
Full notes
Full The Great Fantasy Struggle update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, everyone! Sorry for the delay, but it worth it! Playable game build is ready and we’re testing it for bugs and making some necessary corrections. All that left is visual effects, music and sounds and game manual, but the most part of the work is done! Here are some screenshots to show you the work in progress:
What changed
0 fixes0 additions2 changes0 removals
UI and audio
Maps
changedHello, everyone! Sorry for the delay, but it worth it! Playable game build is ready and we’re testing it for bugs and making some necessary corrections. All that left is visual effects, music and sounds and game manual, but the most part of the work is done! Here are some screenshots to show you the work in progress:
changedGame still misses some visual details, such as fog on the corners of the main game screen with map view and some icons in building screen, and we also have to fix game balance, but all the game mechanics are working properly and the game is running well overall. Hope you like the game when it’s finished! Stay tuned!
The Great Fantasy Struggle changes
changedHello, everyone! Sorry for the delay, but it worth it! Playable game build is ready and we’re testing it for bugs and making some necessary corrections. All that left is visual effects, music and sounds and game manual, but the most part of the work is done! Here are some screenshots to show you the work in progress:
changedGame still misses some visual details, such as fog on the corners of the main game screen with map view and some icons in building screen, and we also have to fix game balance, but all the game mechanics are working properly and the game is running well overall. Hope you like the game when it’s finished! Stay tuned!
Game still misses some visual details, such as fog on the corners of the main game screen with map view and some icons in building screen, and we also have to fix game balance, but all the game mechanics are working properly and the game is running well overall. Hope you like the game when it’s finished! Stay tuned!