Full notes
Full The Great Emu War Of 1932 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change0 removals
- Gameplay
- UI and audio
addedG'day, Version 1.1 adds the following changes.Two new last stand challenges.
changedG'day, Version 1.1 adds the following changes.Sound and asset improvement
addedG'day, Version 1.1 adds the following changes.If you have any issues with 1.1 open a new discussion in the steam discussion tab and we'll address it as soon as we can. Have a good one.
The Great Emu War Of 1932 changes
addedTwo new last stand challenges.
changedSound and asset improvement
addedIf you have any issues with 1.1 open a new discussion in the steam discussion tab and we'll address it as soon as we can. Have a good one.
G'day, Version 1.1 adds the following changes.
General bug fixes
Two new last stand challenges.
Sound and asset improvement
Cinematic's for various levels.
Small changes to AI spawns in some levels
If you have any issues with 1.1 open a new discussion in the steam discussion tab and we'll address it as soon as we can. Have a good one.
Source
Changelog.gg summarizes and formats this update. How we read updates.
