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Steam News10 June 20261mo ago

Patch Notes for June 10th, 2026

Hello Campers! Lots of fixes in this one and we now have the ability to craft a cooler to keep the food fresh. Enjoy! EA.01.26.06.

Full notes

Full The Gold River Project update

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Repeated intro

Hello Campers! Lots of fixes in this one and we now have the ability to craft a cooler to keep the food fresh. Enjoy!

What changed

16 fixes3 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
addedHello Campers! Lots of fixes in this one and we now have the ability to craft a cooler to keep the food fresh. Enjoy!
addedNEW - Learn and Craft Coolers
addedNEW - Bleed mechanic added back in
fixedFIX - Load game issue where trees were not spawning in
fixedFIX - Berry decay
fixedFIX - Moved cooler to top of trade list

The Gold River Project changes

addedHello Campers! Lots of fixes in this one and we now have the ability to craft a cooler to keep the food fresh. Enjoy!
addedNEW - Learn and Craft Coolers
addedNEW - Bleed mechanic added back in
fixedFIX - Load game issue where trees were not spawning in
fixedFIX - Berry decay

EA.01.26.06.10b CL: 10173

  • NEW - Learn and Craft Coolers

  • NEW - Bleed mechanic added back in

  • FIX - Load game issue where trees were not spawning in

  • FIX - Berry decay

  • FIX - Moved cooler to top of trade list

  • FIX - Coolers working

  • FIX - Water transition issues rivers lakes when swimming

  • FIX - Seasonal clothing temps changed to 4,6,8

  • FIX - Crafted Cooler interaction and pack

  • FIX - Can sleep in the early am now

  • FIX - Re-ordered SLEEP/PACK in the menu

  • FIX - Can interrupt Water Drink animation by movement

  • FIX - Cannot access inventory while swimming

  • FIX - Reduced Freezing Hunger drain by 33%

  • FIX - Health UI not calculating properly after death and respawn

  • FIX - Fridges will delay food decay

  • FIX - Virtual Shadow Map cache fix on certain trees (Optimization)

  • FIX - Fish Trap time reduced

Source

Steam News / 10 June 2026

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