Full notes
Full The Gold River Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Campers! Lots of fixes in this one and we now have the ability to craft a cooler to keep the food fresh. Enjoy!
What changed
- Gameplay
- UI and audio
- Performance
The Gold River Project changes
EA.01.26.06.10b CL: 10173
NEW - Learn and Craft Coolers
NEW - Bleed mechanic added back in
FIX - Load game issue where trees were not spawning in
FIX - Berry decay
FIX - Moved cooler to top of trade list
FIX - Coolers working
FIX - Water transition issues rivers lakes when swimming
FIX - Seasonal clothing temps changed to 4,6,8
FIX - Crafted Cooler interaction and pack
FIX - Can sleep in the early am now
FIX - Re-ordered SLEEP/PACK in the menu
FIX - Can interrupt Water Drink animation by movement
FIX - Cannot access inventory while swimming
FIX - Reduced Freezing Hunger drain by 33%
FIX - Health UI not calculating properly after death and respawn
FIX - Fridges will delay food decay
FIX - Virtual Shadow Map cache fix on certain trees (Optimization)
FIX - Fish Trap time reduced
Source
Changelog.gg summarizes and formats this update. How we read updates.
