In this update1
Full notes
Full The Gods Are Fickle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
The Gods Are Fickle changes
A cobbled-up small preview of some of the new stuff -
https://www.youtube.com/watch?v=DSiANmfm118
The progress we've managed to do in the 4 months of open development is something we're quite proud of, starting from a small idea of making a no-RNG roguelite tactical to now preparing to develop a complete narrative experience - the demo Introductory Arc also being a test of some under-the-hood stuff such as stats-accounting in the interactions with the gods.
The link's in the description.
Don't be afraid to try it out! We're constantly updating the pre-alpha demo as development races along!
Last but not least,
Big shout-out to the people behind #TurnBasedFest!
They've been amazingly helpful and supportive and we're really happy for all the love that developers of these intricate games based on 1 mechanic get!
Source
Changelog.gg summarizes and formats this update. How we read updates.
