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Steam News5 February 20264mo ago

2/6

Fixed an issue in Battle Mode where the clear animation was not synchronized. Grab has been nerfed (by modifying physics objects placed on the map). Adjusted perk spawn timers (90 → 300, Battle Mode: 20 → 30).

Full notes

Full The Glitch prison Together update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes1 removal
  • Fixes
  • Maps
  • Gameplay
fixedFixed an issue in Battle Mode where the clear animation was not synchronized.
changedGrab has been nerfed (by modifying physics objects placed on the map).
changedAdjusted perk spawn timers (90 → 300, Battle Mode: 20 → 30).
changedStage 2 Objects that previously spawned deterministically now spawn based on probability. Changed the client spawn positions.
addedStage 3 Added new objects.
removedStage 4 Removed the Climb attribute from specific objects.
perk spawn timers (90300perk spawn timers ( increased, buffperk spawn timers (90 → 300, Battle Mode:2030perk spawn timers (90 → 300, Battle Mode: increased, buff

The Glitch prison Together changes

fixedFixed an issue in Battle Mode where the clear animation was not synchronized.
changedGrab has been nerfed (by modifying physics objects placed on the map).
changedAdjusted perk spawn timers (90 → 300, Battle Mode: 20 → 30).
changedStage 2 Objects that previously spawned deterministically now spawn based on probability. Changed the client spawn positions.
addedStage 3 Added new objects.
  • Fixed an issue in Battle Mode where the clear animation was not synchronized.

  • Grab has been nerfed (by modifying physics objects placed on the map).

  • Adjusted perk spawn timers (90 → 300, Battle Mode: 20 → 30).

  • Stage 2

    • Objects that previously spawned deterministically now spawn based on probability.

    • Changed the client spawn positions.

  • Stage 3

    • Added new objects.

  • Stage 4

    • Removed the Climb attribute from specific objects.

Source

Steam News / 5 February 2026

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