Full notes
Full The Gleam: VR Escape the Room update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
Happy holidays!
In anticipation to our next Escape the Room game, we're pushing a small update that connects the lore of the games and improves the visuals.
In this update, we've added the following:
Ambient fog
Ambient dust particles
Spacialized audio
New ending location
General quality improvments (mainly text rendering)
We hope you enjoy this small update, and stay tuned for the next escape game! We've listened to your feedback and hope to improve in the next game. :photosmile:
Source
Changelog.gg summarizes and formats this update. How we read updates.
