In this update1
Full notes
Full The Glade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
The Glade changes
CHANGES
CHARACTER SILHOUETTE ADDED TO INVENTORY (THIS SHOWS WHAT TOOL/WEAPON IS CURRENTLY IN HAND AND ALSO WILL SHOW WHAT CLOTHING THE PLAYER IS WEARING WHEN CLOTHING IS IMPLEMENTED.)
PLAYER CONDITION HINTS (THESE ARE SHOWN IN THE INVENTORY NEXT TO THE PLAYER SILHOUETTE AND WILL GIVE THE PLAYER INFORMATION SUCH AS HUNGRY, THIRSTY, SICK AND TIRED)
OPTIMISED THE GREEN SPORE PARTICLE FX IN THE RADIATION ZONES (THESE WHERE CAUSING SOME MAJOR FPS DROPS ON SOME SYSTEMS.)
PRESSING THE LEFT OR RIGHT ARROW WILL NO LONGER TURN THE PLAYER (THIS WAS AN ANNOYING ISSUE FOR SOME WHO WANTED THE MOVEMENT TO BE BOUND TO THE ARROW KEYS.
Source
Changelog.gg summarizes and formats this update. How we read updates.
