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Steam News2 December 20241y ago

Progress Blog #14: Performance, Day-Night Cycle & Roadmap

Hello everyone, We’re excited to share the latest developments with you. This past weekend, we tackled several major issues and achieved noticeable improvements: Performance Issues with Trees The performance issues caus

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Hello everyone,

What changed

0 fixes1 addition5 changes0 removals
  • Gameplay
  • Performance
changedWe’re excited to share the latest developments with you. This past weekend, we tackled several major issues and achieved noticeable improvements:
changedPerformance Issues with TreesThe performance issues caused by our tree assets, particularly on Windows and PlayStation 5, have been significantly reduced. There’s still room for optimization, but the game is running much smoother now.
changedDay-Night Cycle OverhaulThe day-night cycle has been thoroughly reworked and is now functioning perfectly again. Additionally, we’ve adjusted the scene contrast, making the lighting—especially at night—more realistic and atmospheric.
changedAn Open Alpha Branch Update Is Coming SoonA major update for the Open Alpha Branch is in the works. While we don’t have a specific release date yet, we’ll keep you updated here.
changedAn Open Alpha Branch Update Is Coming SoonWe kindly ask you to switch to the Open Alpha Branch after the update and send us any log files of crashes or issues to our support email address. Your feedback is essential to improving the game further.
addedWhy the Open Alpha Branch?The new update in the Open Alpha Branch will differ significantly from the current version of the game. It’s worth giving this branch a try. Once this version is stable, we’ll transfer it to the standard branch.

The Ghost - Task of the Ghost Hunters changes

changedWe’re excited to share the latest developments with you. This past weekend, we tackled several major issues and achieved noticeable improvements:
changedThe performance issues caused by our tree assets, particularly on Windows and PlayStation 5, have been significantly reduced. There’s still room for optimization, but the game is running much smoother now.
changedThe day-night cycle has been thoroughly reworked and is now functioning perfectly again. Additionally, we’ve adjusted the scene contrast, making the lighting—especially at night—more realistic and atmospheric.
changedA major update for the Open Alpha Branch is in the works. While we don’t have a specific release date yet, we’ll keep you updated here.
changedWe kindly ask you to switch to the Open Alpha Branch after the update and send us any log files of crashes or issues to our support email address. Your feedback is essential to improving the game further.

We’re excited to share the latest developments with you. This past weekend, we tackled several major issues and achieved noticeable improvements:

Performance Issues with Trees

The performance issues caused by our tree assets, particularly on Windows and PlayStation 5, have been significantly reduced. There’s still room for optimization, but the game is running much smoother now.

Day-Night Cycle Overhaul

The day-night cycle has been thoroughly reworked and is now functioning perfectly again. Additionally, we’ve adjusted the scene contrast, making the lighting—especially at night—more realistic and atmospheric.

An Open Alpha Branch Update Is Coming Soon

A major update for the Open Alpha Branch is in the works. While we don’t have a specific release date yet, we’ll keep you updated here.

We kindly ask you to switch to the Open Alpha Branch after the update and send us any log files of crashes or issues to our support email address. Your feedback is essential to improving the game further.

Why the Open Alpha Branch?

The new update in the Open Alpha Branch will differ significantly from the current version of the game. It’s worth giving this branch a try. Once this version is stable, we’ll transfer it to the standard branch.

Our Mini Roadmap

  • Phase 1: Updates will first be tested in the Open Alpha Branch.

  • Phase 2: After successful testing and stabilization, the update will be transferred to the standard branch.

  • Phase 3: Regular updates to both branches to continuously improve the gaming experience.

Thank you for your patience and support. We’re working hard to keep improving the game and can’t wait to share more updates with you soon!

Your Development Team

Source

Steam News / 2 December 2024

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