Full notes
Full The Garden Pub update
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What changed
- Fixes
- UI and audio
- Gameplay
The Garden Pub changes
Bugs we squashed:
Fixed oven so it doesn't steal the cauldron.
Fixed bowl shelf so it doesn't steal the cauldron.
Actually put info in credits.
Improved user interface navigation for main menu.
Scaling for multiple screen resolutions.
Optimized gnome scripts.
Fixed bowl rotation when picking them up.
Shift key allows for running instead of slow walking.
Gnomes no longer reach for food/drink before you set it down.(which caused duplicate item)
New Features (possibly new bugs :D)
New game and continue game loading screen.
Mouse Y inversion option added to pause menu.
Day cycle and day end summary implemented.
Mugs now snap into place under the tap for easier placement.
Magic clover spawns after serving some customers. You catch the clover to
be rewarded with a random amount of gold, rep, or recipe ingredients.
In game sounds implemented:
Gnome eating/drinking/sipping from bowl
Fire for fireplace and oven
Boiling sound for cooking all stews in the cauldron
Sizzling sound for meats grilling
All carryable object's drop sounds
Water filling sounds
Player footsteps
Improved gnome footsteps
Snags: Patrick the helper gnome was not able to make it to the update, but he is hoping to make it to the next one! :D We hope you enjoy these new updates and we look forward to hearing more of your feedback so that we can continue to make a game that you enjoy! Best Wishes, K² Game Studios Dream Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
