Full notes
Full The Gap update
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What changed
- Gameplay
- UI and audio
- Performance
Firstly, my sincerest thanks to everyone who has played so far. I've loved reading all your comments and reviews and watching your playthroughs. So again, thanks. Now, on to the news. A little more than two weeks after launching The Gap, here is the post-launch update containing some requested features.
Here's what's new:
Added the following requested languages and a few others:
French
German
Catalan (many thanks to @Mordaghan)
Korean
Increased FPS limit to 120.
Small polishing changes to the Free Roam level.
Minor changes Lumen GI settings. I'm aware of some players having performance stuttering and will update if I've got any definite fixes.
If you have any feedback on translations, other technical issues, please do let me know and I'll update when possible.
So, what's next? After launch, I got to work prototyping a few of the many games I've planned to make. There's so many of these things that finding the right project to commit to next is hard work. Well, it's not yet a sure thing, but I may have decided on which of them to work on next. So, if you like The Gap, be on the lookout in the coming months...
Source
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