In this update4
Full notes
Full The Game of Unknown update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello and thanks for playing The Game of Unknown! As you may or may not have seen, X-tefer Productions LLC was created to be the developer/publisher of all things The Game of Unknown and beyond! Anyways let's dive into the update notes, shall we?
What changed
- UI and audio
- Fixes
- Gameplay
The Game of Unknown changes
Update notes/fixes:
Nightmare Mode Revamped
Made atmosphere and lighting scarier (and redder) - Tweaked enemy AI to make it more...intense to say - Decreased flashlight (can't make it TOO easy now can we?) - Added Nightmare ambience - Also disabled normal music - Redid monster audio and cues for Nightmare mode - They should...set the mood better... - Changed notice on front desk to a nightmare mode rundown
Improvements
Enhanced main menu, select mode, and pause menu text and buttons - Now clearer with panels behind the text - Made button selection darker - Changed mode select icons - Clock now has a sound when at 10 seconds left - Skip night cheat now works instantly - Added prickly pear cactus (won the poll on social media!) - New lunch table model - New kitchen table model - New garbage bin model - Also cut down on garbage bins and adjusted others - New Mr. Giggles model - Darkened Midnight lightbulb light color
Misc fixes
Fixed sideroom door trigger - Changed pistol text - Changed scare paper in science room - Fixed light clipping issues - Made corners of hallways more seamless (previously had jagged edges)
If you haven't already, make sure to follow X-tefer Productions on either Twitter or Facebook to keep up to date on the latest posts and updates!
Twitter: https://www.facebook.com/xtefer
Facebook: https://www.facebook.com/tgou1
More stuff is in the works, so stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
