Full notes
Full The Game of Fourtune update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Good Day Folks,
Happy 4/20, to celebrate we've got another patch for ya.
Okay, that's not the update, but we felt the need to celebrate. Here's the real list of changes.
Based on player feedback, locked two more routes that were considered "spoiler heavy," for a better player experience moving forward
Choices made will now display in the History
Profiles screen should now make it much more obvious who's who
More UI/UX updates
Additional easter eggs
- Various bugfixes, including- Fixed a handful of game crash issues - "Phantom" flowchart nodes in two specific routes should show up correctly from now on - Voice blips should no longer loop when opening a menu
More edits & typo fixes
Compressed the background image files with no noticeable loss in quality, so the game should take up less space now
As with any update, there are potential issues with current saves or unfound bugs. If you have any issues post update please let us know!
Source
Changelog.gg summarizes and formats this update. How we read updates.
