What changed
0 fixes1 addition6 changes0 removals
changedWe've noticed many players hoping for more language options in the game. Here's our current situation:
changedTechnical Aspects: The game wasn't designed with multi-language support initially. A significant amount of text is embedded directly into image assets, affecting hundreds of story images and UI elements. In addition to that, our architecture lacks a localization framework.
changedTeam Background: This project originated from a game jam. Our team consists of part-time developers maintaining the game during spare hours, without a professional localization team. We released it for free to fulfill our shared vision.
changedCapability Limits: As a small team with limited resources, we currently lack professional localization capabilities.
changedOur next project will be built with multi-language support from the ground up, ensuring complete English localization.
addedDepending on our resources, we'll consider adding support for other languages where feasible.
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changedWe've noticed many players hoping for more language options in the game. Here's our current situation:
changedTechnical Aspects: The game wasn't designed with multi-language support initially. A significant amount of text is embedded directly into image assets, affecting hundreds of story images and UI elements. In addition to that, our architecture lacks a localization framework.
changedTeam Background: This project originated from a game jam. Our team consists of part-time developers maintaining the game during spare hours, without a professional localization team. We released it for free to fulfill our shared vision.
changedCapability Limits: As a small team with limited resources, we currently lack professional localization capabilities.
changedOur next project will be built with multi-language support from the ground up, ensuring complete English localization.
We've noticed many players hoping for more language options in the game. Here's our current situation:
>Current Situation
Technical Aspects: The game wasn't designed with multi-language support initially. A significant amount of text is embedded directly into image assets, affecting hundreds of story images and UI elements. In addition to that, our architecture lacks a localization framework.
Team Background: This project originated from a game jam. Our team consists of part-time developers maintaining the game during spare hours, without a professional localization team. We released it for free to fulfill our shared vision.
Capability Limits: As a small team with limited resources, we currently lack professional localization capabilities.
>Future Plans
Our next project will be built with multi-language support from the ground up, ensuring complete English localization.
Depending on our resources, we'll consider adding support for other languages where feasible.
Thank you to all international players who've tried to experience our game through translation tools. While the current version cannot offer a perfect multi-language experience, we carefully read and value every piece of your feedback through translation.