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Steam News27 October 20169y ago

It's awards season! We won Best Narrative and more nominations.

For those who missed the news, Call of the Starseed won Best VR Narrative Experience at this year’s Proto Awards—the closest thing the VR industry has to an Oscars ceremony.

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changedFor those who missed the news, Call of the Starseed won Best VR Narrative Experience at this year’s Proto Awards—the closest thing the VR industry has to an Oscars ceremony. We’ve been honoured enough to have won an award every year since its inception in 2014; first for Best Sound Design, and then for Most Transportive Experience last year. This year, we were nominated for two Proto awards: Best Game, and Best Narrative Experience. For Best Narrative, we were up against some of the best-told stories in VR, including Google Spotlight Stories’ touching film Pearl. On top of that, we were the only game to be nominated for the Narrative award (the other nominees were films and passive experiences), an absolute honour in and of itself. While Space Pirate Trainer deservedly took home Best Game, we were proud to have won an award so dear to us as a narrative-driven experience. We’ve also been nominated for a 2016 TIGA award—one of the biggest videogame awards to come out of Europe. There, we’re in the running for Best Debut Game, as well as Audience Choice Game of the Year which you can vote for over on the TIGA website . Voting closes on October 31, so go quick! Lastly but not leastly, Call of the Starseed is a finalist for nine, count ‘em NINE, Canadian Video Game Awards across a whole whack of categories, including Best Game Innovation and Game of the Year. It’s been an amazing six months since launch, and to be recognized by both our VR peers and our countrypeople is an unbelievable honour. Thank you to everyone who’s supported us along the way. You can check out Denny’s Proto Awards acceptance speech over on Youtube ; and don’t forget you can vote for us as your Game of the Year on the TIGA website , or as your favourite Canadian-made game on the CVA website too . We’d do it ourselves, but we’re only allowed one vote. ːsteamhappyː Love, Cloudhead Games

The Gallery - Episode 1: Call of the Starseed changes

changedFor those who missed the news, Call of the Starseed won Best VR Narrative Experience at this year’s Proto Awards—the closest thing the VR industry has to an Oscars ceremony. We’ve been honoured enough to have won an award every year since its inception in 2014; first for Best Sound Design, and then for Most Transportive Experience last year. This year, we were nominated for two Proto awards: Best Game, and Best Narrative Experience. For Best Narrative, we were up against some of the best-told stories in VR, including Google Spotlight Stories’ touching film Pearl. On top of that, we were the only game to be nominated for the Narrative award (the other nominees were films and passive experiences), an absolute honour in and of itself. While Space Pirate Trainer deservedly took home Best Game, we were proud to have won an award so dear to us as a narrative-driven experience. We’ve also been nominated for a 2016 TIGA award—one of the biggest videogame awards to come out of Europe. There, we’re in the running for Best Debut Game, as well as Audience Choice Game of the Year which you can vote for over on the TIGA website . Voting closes on October 31, so go quick! Lastly but not leastly, Call of the Starseed is a finalist for nine, count ‘em NINE, Canadian Video Game Awards across a whole whack of categories, including Best Game Innovation and Game of the Year. It’s been an amazing six months since launch, and to be recognized by both our VR peers and our countrypeople is an unbelievable honour. Thank you to everyone who’s supported us along the way. You can check out Denny’s Proto Awards acceptance speech over on Youtube ; and don’t forget you can vote for us as your Game of the Year on the TIGA website , or as your favourite Canadian-made game on the CVA website too . We’d do it ourselves, but we’re only allowed one vote. ːsteamhappyː Love, Cloudhead Games

For those who missed the news, Call of the Starseed won Best VR Narrative Experience at this year’s Proto Awards—the closest thing the VR industry has to an Oscars ceremony. We’ve been honoured enough to have won an award every year since its inception in 2014; first for Best Sound Design, and then for Most Transportive Experience last year. This year, we were nominated for two Proto awards: Best Game, and Best Narrative Experience. For Best Narrative, we were up against some of the best-told stories in VR, including Google Spotlight Stories’ touching film Pearl. On top of that, we were the only game to be nominated for the Narrative award (the other nominees were films and passive experiences), an absolute honour in and of itself. While Space Pirate Trainer deservedly took home Best Game, we were proud to have won an award so dear to us as a narrative-driven experience. We’ve also been nominated for a 2016 TIGA award—one of the biggest videogame awards to come out of Europe. There, we’re in the running for Best Debut Game, as well as Audience Choice Game of the Year which you can vote for over on the TIGA website . Voting closes on October 31, so go quick! Lastly but not leastly, Call of the Starseed is a finalist for nine, count ‘em NINE, Canadian Video Game Awards across a whole whack of categories, including Best Game Innovation and Game of the Year. It’s been an amazing six months since launch, and to be recognized by both our VR peers and our countrypeople is an unbelievable honour. Thank you to everyone who’s supported us along the way. You can check out Denny’s Proto Awards acceptance speech over on Youtube; and don’t forget you can vote for us as your Game of the Year on the TIGA website , or as your favourite Canadian-made game on the CVA website too . We’d do it ourselves, but we’re only allowed one vote. ːsteamhappyː Love, Cloudhead Games

Source

Steam News / 27 October 2016

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