HomeGamesUpdatesPricingMethodology
Steam News8 April 201610y ago

V1.0.1 Patch Released!

-Added check for GTX 970 GPUs to be forced to "Low Quality" initially ( can change in Graphics Options ) Please note that if you experience some intermittent popping even on "Low Quality" preset, temporarily try turning

Full notes

Full The Gallery - Episode 1: Call of the Starseed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded check for GTX 970 GPUs to be forced to "Low Quality" initially ( can change in Graphics Options ) Please note that if you experience some intermittent popping even on "Low Quality" preset, temporarily try turning off Camera for Chaperone use in SteamVR dashboard settings -Fixed flame prefabs not flickering properly -Switched shadow resolution from medium to high -Reduced GC Alloc from some constraint lerping

The Gallery - Episode 1: Call of the Starseed changes

addedAdded check for GTX 970 GPUs to be forced to "Low Quality" initially ( can change in Graphics Options ) Please note that if you experience some intermittent popping even on "Low Quality" preset, temporarily try turning off Camera for Chaperone use in SteamVR dashboard settings -Fixed flame prefabs not flickering properly -Switched shadow resolution from medium to high -Reduced GC Alloc from some constraint lerping

-Added check for GTX 970 GPUs to be forced to "Low Quality" initially ( can change in Graphics Options ) Please note that if you experience some intermittent popping even on "Low Quality" preset, temporarily try turning off Camera for Chaperone use in SteamVR dashboard settings -Fixed flame prefabs not flickering properly -Switched shadow resolution from medium to high -Reduced GC Alloc from some constraint lerping

Source

Steam News / 8 April 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.