Full notes
Full The Friendliest Skunk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
The Friendliest Skunk changes
Performing a super jump proved to be just a little bit tight. Since this is our main mechanic and the game becomes less fun if you're not able to do this consistently, we decided to increase the timing window by a small amount.
Some QoL
Menu's can now be closed with escape (or start button on controller)
Opening the menu now fades the music to the background
Source
Changelog.gg summarizes and formats this update. How we read updates.
