Full notes
Full The Fortress update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Fixes
- Balance
The Fortress changes
We’re incredibly grateful to all of you who played The Fortress demo — your feedback has been amazing and incredibly valuable. Many of you took the time to share your thoughts, report bugs, and suggest improvements. We’ve read everything, and thanks to your input, the demo is now better than ever!
Here’s what we’ve fixed in this update:
The health bar now increases when you gain extra health.
Items sold by the vampire now actually have a price!
Fixed an issue where loot could get stuck on the screen.
You can now pick up the relic without it disappearing.
Your ears are safe — you can finally adjust the volume in the settings!
We’ve updated the font to improve readability and save your eyes a bit.
The crossbow item will no longer stay on screen permanently.
And we’ve made some changes to the game mechanics too:
You can now only take one item from loot drops — choose wisely!
The special attack has been nerfed: it now takes 15 points to charge and deals 10 total damage split among enemies.
You can now view your dodge and critical hit percentages in-game.
Please keep playing the demo and letting us know what you think — your feedback is essential to help us turn The Fortress into an even better game!
Thanks for being part of the journey!
Source
Changelog.gg summarizes and formats this update. How we read updates.
