Full notes
Full The Forever Winter update
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What changed
- Balance
- Gameplay
- Store
- UI and audio
The Forever Winter changes
Hi Scavs! Update 0.9.1 is now live.
Update 0.9.1
Happy holidays!
It's the end of a long year, and we hope everyone is doing exactly what they want to be doing as we await the coming of 2026!
Hopefully you guys have a chance to kick it with Family>
Our latest update adds the Transmission Tower, which allows you to communicate with all sorts of denizens of the wastes, IF you can build the tower and acquire the correct frequencies. This update comes with several frequencies to find and tune into, and we intend to keep adding more as we go. This allows us to meet characters in the tunnels and if you're lucky they will join you in the innards! We’ll add more quests through here as we go, but for today we hope you dig getting to talk with some of the poor bastards on the frontlines, and maybe get a little help for a red robotic friend. He sorely needs it.
We have also continued the major quest line to help Lordoss in your innards. It will require both the Bar and the Transmission Tower, so be ready to roll up your sleeves and get dirty. He will walk again.
On top of all that, we also have an assortment of fixes and QOL improvements for all Scavs. We adjusted some fast travel costs to make them more affordable, and we will be adding a new fast travel option soon! Can't wait to share more on that soon.
Last but not even close to least, thank you again for jumping on discord and voting for your favorite characters to get skins next! I’m really glad you guys dig Shaman, Gunhead, and ofc Scav girl! It was rad to see how close the vote was for 2nd place, and originally we were going to go heavy with 2 skins for the favorite and 1 for 2nd place, but it was so close we went with the top 3. We’ll hold these votes again for sure so if you have a favorite character that’s the place to let us know!
Stay warm, stay sane, and stay safe! It's cold out there, and we hope everyone is staying warm!
The team really appreciates the support you guys have given us this past year, and we can't wait to share something special early in the next!
-Fundog Out
THE TRANSMISSION TOWER
This update includes the ability to manufacture a transmission tower to communicate with various occupants of the world, provided you can acquire their frequencies…
Once your bar is fully upgraded, talk to the patrons to find out how to manufacture the transmission tower.
Once the tower is manufactured, talk to other patrons to find frequencies that will give you interesting people to communicate with.
There also might be hints to specific unlisted frequencies scribbled on the walls in the environments for those who pay attention…
TUNING ADJUSTMENTS / IMPROVEMENTS
PLAYER SYSTEMS
At-43 Mass ammo weight and volume increased, max stack-size decreased.
FAST TRAVEL COSTS
Reduced the cost of fast travel for most tunnels and regions. Tunnels no longer require drones to fast travel (only water).
TUNNELS / REGIONS
Smaller pipes have had their collision further adjusted to make it less likely to slip off.
Additional logic edits for spawning in the tunnels to prevent both unintended spawns and failure to spawn.
MISC
Adjusted weighting of random region entry when Scavs exit a tunnel into a region.
Pressing “next” when reading dialogue that is being typed out will auto-complete the typing before going to the next line. Allows for speed reading without missing any important information.
BUG FIXES
PLAYER SYSTEMS
The At-43 Mass no longer summons HKs unless it is fired when equipped.
The Kriss Vector will now always make SFX when fired regardless of how it is customized.
MISC
Adjusted dead enemy loot dropping logic to mitigate loot going thru the floor.
Fixed issue where ammunition loot would sometimes be one round vs. a stack of rounds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
