What changed
2 fixes2 additions0 changes0 removals
- Gameplay
- Fixes
- UI and audio
addedThe main problems with the forest of conx were: -two difficult for new players to figure out what to do -too hard for new players -gameplay loop gets very repetitive
fixedI believe to have fixed this by making the tower placing mechanics more intuitive, adding an option to place towers manually rather than using the radar
addedI have also added more to do in the game by adding building and man-to-man combat! Hopefully this will make the game feel less samey.
fixedThe full changelog is: -fixed bug where dying in a blood moon will not revert the game back to the normal color scheme -fixed mercenary having incorrect description -added tooltips to make learning the game easier -added challenge totems -made days longer -using the computer no longer drains power -added 4 achievements -fixed the titlecard glitching out -added jump button (press space) -added building -added shooting glob mechanic (Press E) -fixed being able to move around while inside the computer menu
The Forest of Conx changes
addedThe main problems with the forest of conx were: -two difficult for new players to figure out what to do -too hard for new players -gameplay loop gets very repetitive
fixedI believe to have fixed this by making the tower placing mechanics more intuitive, adding an option to place towers manually rather than using the radar
addedI have also added more to do in the game by adding building and man-to-man combat! Hopefully this will make the game feel less samey.
fixedThe full changelog is: -fixed bug where dying in a blood moon will not revert the game back to the normal color scheme -fixed mercenary having incorrect description -added tooltips to make learning the game easier -added challenge totems -made days longer -using the computer no longer drains power -added 4 achievements -fixed the titlecard glitching out -added jump button (press space) -added building -added shooting glob mechanic (Press E) -fixed being able to move around while inside the computer menu
As I have written in the previous news post, I was not happy with the state I left the forest of conx in, especially compared to my other game Cones in Space.
The main problems with the forest of conx were: -two difficult for new players to figure out what to do -too hard for new players -gameplay loop gets very repetitive
I believe to have fixed this by making the tower placing mechanics more intuitive, adding an option to place towers manually rather than using the radar
I have also added more to do in the game by adding building and man-to-man combat! Hopefully this will make the game feel less samey.
The full changelog is: -fixed bug where dying in a blood moon will not revert the game back to the normal color scheme -fixed mercenary having incorrect description -added tooltips to make learning the game easier -added challenge totems -made days longer -using the computer no longer drains power -added 4 achievements -fixed the titlecard glitching out -added jump button (press space) -added building -added shooting glob mechanic (Press E) -fixed being able to move around while inside the computer menu