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Steam News6 December 20257mo ago

Merchants & New Horizons Update

The settlement keeps growing – and so does the depth of your city- building experience This update introduces a new citizen tier, more strategic tools, and multiple visual and UI improvements to make managing your town

In this update6

Full notes

Full The First Settlement VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions5 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
addedThe settlement keeps growing – and so does the depth of your city- building experienceThis update introduces a new citizen tier, more strategic tools, and multiple visual and UI improvements to make managing your town feel better than ever.
changed🧠 New Research: Reduce ConsumptionFine-tune your economy by lowering ongoing resource demand and stabilising your production chains.
added🧍‍♂️ New Citizen Tier: MerchantsIntroducing Merchants as a new population tier with their own needs and dedicated buildings .
added🧍‍♂️ New Citizen Tier: MerchantsAdjust your city layout and production to satisfy more advanced demands and unlock new strategic choices.
added🧍‍♂️ New Citizen Tier: MerchantsSeveral existing buildings have been rebalanced and adjusted to fit the new tier.
added🏗️ Buildings, Warehouses & SymbolsNew, larger warehouses to better support growing production districts.

The First Settlement VR changes

addedThis update introduces a new citizen tier, more strategic tools, and multiple visual and UI improvements to make managing your town feel better than ever.
changedFine-tune your economy by lowering ongoing resource demand and stabilising your production chains.
addedIntroducing Merchants as a new population tier with their own needs and dedicated buildings .
addedAdjust your city layout and production to satisfy more advanced demands and unlock new strategic choices.
addedSeveral existing buildings have been rebalanced and adjusted to fit the new tier.

The settlement keeps growing – and so does the depth of your city- building experience

This update introduces a new citizen tier, more strategic tools, and multiple visual and UI improvements to make managing your town feel better than ever.

🧠 New Research: Reduce Consumption

  • Research options to reduce the consumption of both citizens and merchants.

  • Fine-tune your economy by lowering ongoing resource demand and stabilising your production chains.

🧍‍♂️ New Citizen Tier: Merchants

  • Introducing Merchants as a new population tier with their own needs and dedicated buildings.

  • Adjust your city layout and production to satisfy more advanced demands and unlock new strategic choices.

  • Several existing buildings have been rebalanced and adjusted to fit the new tier.

🏗️ Buildings, Warehouses & Symbols

  • New, larger warehouses to better support growing production districts.

  • The starting warehouse now includes a walkable interior, serving as a new starting room for the player.

  • Every building now has its own unique symbol, clearly integrated into the UI for faster recognition and planning.

🎯 UI & Visual Improvements

  • Improved UI for clearer information and a more readable layout.

  • Visual and graphic adjustments to enhance the overall look and atmosphere of your town.

☁️ Elevated Strategic View & Extended Sight

  • New elevated strategic view: get a higher perspective on your surroundings and see your town from above.

  • Extended sight with a subtle blur effect to improve depth and focus while looking across your settlement.

  • Level size has been increased, giving you more space to grow and experiment with different city layouts.

Thank you for playing The First Settlement VR and for all your feedback and support – this is just another step on the road, with more systems, buildings, and citizen needs to come. 🏰❄️

Source

Steam News / 6 December 2025

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