The First Descendant
Steam News 14 April 20261mo ago

Summary of the April 14 (Tue) Developer Live Stream

Greetings, Descendants! We sincerely thank all Descendants who joined us for the April developer livestream. During this broadcast, we shared various updates, including the Onslaught Mode beta planned for the April 16 t…

Update log

Full The First Descendant update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes3 additions7 changes0 removals
  • Compatibility
  • Balance
  • Performance
addedDuring this broadcast, we shared various updates, including the Onslaught Mode beta planned for the April 16 th update, monthly balance adjustments for Viessa and Harris, overall base stat and synchronization value adjustments for Descendants, weapon balance changes, new Trigger Modules, returning colossus for the Void Intercept battle, Arche Tuning changes, QoL improvements, and new skins and events for April.
added■ New Content: Onslaught Mode (Beta)
changedThe Onslaught Mode beta will begin on April 16 th .
changedThe Onslaught Mode beta will be available from April 16th to April 29th, with the official update planned for May 21st alongside Season 3, Episode 4.
changed■ Monthly Balance: Viessa
changed■ Monthly balance: Harris
Steam post image

Greetings, Descendants!

We sincerely thank all Descendants who joined us for the April developer livestream.

During this broadcast, we shared various updates, including the Onslaught Mode beta planned for the April 16 th update, monthly balance adjustments for Viessa and Harris, overall base stat and synchronization value adjustments for Descendants, weapon balance changes, new Trigger Modules, returning colossus for the Void Intercept battle, Arche Tuning changes, QoL improvements, and new skins and events for April.

For more details, please check our YouTube channel.

※ Some content revealed during the broadcast may be subject to change upon actual release.

■ New Content: Onslaught Mode (Beta)

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- The Onslaught Mode beta will begin on April 16 th .

- Onslaught Mode is a mode where players defend against incoming waves of enemies while utilizing turrets, upgrades, and abilities.

- The Onslaught Mode beta will be available from April 16th to April 29th, with the official update planned for May 21st alongside Season 3, Episode 4.

■ Monthly Balance: Viessa

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- Viessa is receiving improvements aimed at increasing the usability of her skill modules and enabling firearm builds.

- Viessa’s synchronization value will increase from 1.063 to 1.162.

- Key Skill Changes Guide

CategoryDescription
PassiveIce Sphere no longer disappears after a single shot and continues to attack enemies. Ice Shackle now deals AoE damage through Ice Explosion.
Frost ShardsDamage range has increased, and damage now scales with Ice Shackle.
Frost RoadCan now be used while dashing.
BlizzardSkill range increases when Ice Explosion occurs.

- Skill Module Changes

CategoryDescription
Glacial CloudSkills 1 and 4 are changed to skills that pierce through enemies and deal continuous damage. The slow projectile speed makes this setup well-suited for dealing continuous damage to enemies approaching the player.
HypothermiaA module designed for single-target skill dealers. Ice Needle stack up to 30 times, dealing increasingly higher damage to a single target with each stack. Using Skill 2 increases the player's shield.
Cold Snap WatchThe skill effect range bonus of the skill has been increased, and the power of Cold Snap Watch has been enhanced.
Cold-BloodednessRetains the same usage as before. Skill power and cooldown reduction have been buffed.
Frost Bullet“Cold Cohesion" module has been renamed to "Frost Bullet." Ammo is not consumed while Skill 2 is active, and additional damage proportional to skill power is dealt.
Absolute-ZeroSkill damage and Frostbite duration have been increased, and bonus explosion damage is added when Frostbite is applied.

■ Monthly balance: Harris

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- Harris will be receiving an overall performance boost without any changes to her skill mechanism.

- HP-based damage increase will be added.

- Overall skill power, as well as the damage and tow range of Crushing Charge have been increased.

- Key Skill Changes

CategoryDescription
PassiveDuration has increased, allowing players to maintain longer peak performance.
Focused SupervisionDuration of Skill 1, Crushing Focus, has significantly increased, making it easier to utilize Auto-Reload. Bonus damage proportional to HP and shield has been added to Skill 4 for firearm attacks.

■ Monthly Balance: Base Stat & Synchronization Value Adjustments

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Source

Steam News / 14 April 2026

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