Update log
Full The First Descendant update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Balance
- Performance

Greetings, Descendants!
We sincerely thank all Descendants who joined us for the April developer livestream.
During this broadcast, we shared various updates, including the Onslaught Mode beta planned for the April 16 th update, monthly balance adjustments for Viessa and Harris, overall base stat and synchronization value adjustments for Descendants, weapon balance changes, new Trigger Modules, returning colossus for the Void Intercept battle, Arche Tuning changes, QoL improvements, and new skins and events for April.
For more details, please check our YouTube channel.
※ Some content revealed during the broadcast may be subject to change upon actual release.
■ New Content: Onslaught Mode (Beta)

- The Onslaught Mode beta will begin on April 16 th .
- Onslaught Mode is a mode where players defend against incoming waves of enemies while utilizing turrets, upgrades, and abilities.
- The Onslaught Mode beta will be available from April 16th to April 29th, with the official update planned for May 21st alongside Season 3, Episode 4.
■ Monthly Balance: Viessa

- Viessa is receiving improvements aimed at increasing the usability of her skill modules and enabling firearm builds.
- Viessa’s synchronization value will increase from 1.063 to 1.162.
- Key Skill Changes Guide
| Category | Description |
| Passive | Ice Sphere no longer disappears after a single shot and continues to attack enemies. Ice Shackle now deals AoE damage through Ice Explosion. |
| Frost Shards | Damage range has increased, and damage now scales with Ice Shackle. |
| Frost Road | Can now be used while dashing. |
| Blizzard | Skill range increases when Ice Explosion occurs. |
- Skill Module Changes
| Category | Description |
| Glacial Cloud | Skills 1 and 4 are changed to skills that pierce through enemies and deal continuous damage. The slow projectile speed makes this setup well-suited for dealing continuous damage to enemies approaching the player. |
| Hypothermia | A module designed for single-target skill dealers. Ice Needle stack up to 30 times, dealing increasingly higher damage to a single target with each stack. Using Skill 2 increases the player's shield. |
| Cold Snap Watch | The skill effect range bonus of the skill has been increased, and the power of Cold Snap Watch has been enhanced. |
| Cold-Bloodedness | Retains the same usage as before. Skill power and cooldown reduction have been buffed. |
| Frost Bullet | “Cold Cohesion" module has been renamed to "Frost Bullet." Ammo is not consumed while Skill 2 is active, and additional damage proportional to skill power is dealt. |
| Absolute-Zero | Skill damage and Frostbite duration have been increased, and bonus explosion damage is added when Frostbite is applied. |
■ Monthly balance: Harris

- Harris will be receiving an overall performance boost without any changes to her skill mechanism.
- HP-based damage increase will be added.
- Overall skill power, as well as the damage and tow range of Crushing Charge have been increased.
- Key Skill Changes
| Category | Description |
| Passive | Duration has increased, allowing players to maintain longer peak performance. |
| Focused Supervision | Duration of Skill 1, Crushing Focus, has significantly increased, making it easier to utilize Auto-Reload. Bonus damage proportional to HP and shield has been added to Skill 4 for firearm attacks. |
■ Monthly Balance: Base Stat & Synchronization Value Adjustments

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Source