The First Descendant
Steam News 19 March 20262mo ago

The First Descendant Patch 1.3.22

# 03.19.2026 (Thu) 00:40 PDT – Content Improvements > External Component drop locations have been updated. Greetings, Descendants! Here are the details of The First Descendant Patch 1.3.22. Descendants, please reconnect…

Update log

Full The First Descendant update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions21 changes0 removals
  • Gameplay
  • Server
  • Balance
  • Events
  • UI and audio
  • Store
changed# 03.19.2026 (Thu) 00:40 PDT – Content Improvements > External Component drop locations have been updated.
changedGreetings, Descendants!Descendants, please reconnect to the game for smoother gameplay.
changedGreetings, Descendants!ㄴ Increased the max expansion range of the explosion triggered when defeating Normal Monsters with Ambush from 200% → 250%.
changedGreetings, Descendants!ㄴ Increased the max expansion range of the electric explosion triggered when attacking Elite Monsters with Ambush from 200% → 250%.
changedGreetings, Descendants!ㄴ Slightly reduced the startup delay of Cutoff Beam.
changedGreetings, Descendants!ㄴ Changed the control method.
ㄴ Increased the max expansion range of the explosion triggered when defeating Normal Monsters with Ambush200% to 250%ㄴ Increased the max expansion range of the electric explosion triggered when attacking Elite Monsters with Ambush200% to 250%ㄴ When the assassination target dies, decreased the base effect range14m to 12mㄴ When the assassination target dies, decreased the base effect range from 14m → 12m, and increased the max expansion range200% to 250%

# 03.19.2026 (Thu) 00:40 PDT – Content Improvements > External Component drop locations have been updated.

Greetings, Descendants!

Here are the details of The First Descendant Patch 1.3.22.

Descendants, please reconnect to the game for smoother gameplay.

■ Patch Date

- 03.19.2026 (Thu) 00:00 PDT

■ Platforms

- Steam, Xbox, PS5

■ Patch Details

Descendant Rebalance/Improvements

(1) Sharen/Ultimate Sharen

Default Skills

- Assassinator

ㄴ Increased the max expansion range of the explosion triggered when defeating Normal Monsters with Ambush from 200% → 250%.

ㄴ Increased the max expansion range of the electric explosion triggered when attacking Elite Monsters with Ambush from 200% → 250%.

- Cutoff Beam

ㄴ Slightly reduced the startup delay of Cutoff Beam.

- Active Camouflage

ㄴ Changed the control method.

ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.

ㄴ Changed to be usable while Sprinting.

- Shock Nuts

ㄴ When the assassination target dies, decreased the base effect range from 14m → 12m, and increased the max expansion range from 200% → 250%.

ㄴ Changed to be usable while Sprinting.

- Flash Shortsword

ㄴ Slightly reduced the startup and recovery delays of the skill and changed the control method.

ㄴ When using the skill, the Shortsword automatically tracks the targets in front. Holding the skill key allows for both aiming and firing as before.

Transcendent Module: "Release Cutting Force"

- Infiltration Fire

ㄴ Changed the control method.

ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.

ㄴ Changed to be usable while Sprinting.

Transcendent Module: "Overcharged Edge"

- Overcharged Edge

ㄴ Changed the control method.

ㆍ When using the skill, activates at the current location. Holding the skill key moves the character to the designated location and enters stealth.

ㄴ Changed to be usable while Sprinting.

Transcendent Module: "Focused Edge"

- Focused Edge

ㄴ Slightly reduced the startup and recovery delays of the skill and changed the control method.

ㄴ When using the skill, the Shortsword automatically tracks the targets in front. Holding the skill key allows for both aiming and firing as before.

(2) Ultimate Lepic

- Ultimate Lepic's Transcendent Module "Explosive Stacks" will now allow the "Explosive Stacks" skill stack count to charge when Rounds are consumed via Melee Weapons.

Content Improvements

(1) Content

- Fixed the obstacles that interfered with movement in the Special Operation "Legion Laboratory."

- (Updated) Changed the External Components dropped when defeating Colossi in "Void Intercept Battle: Challenge" and “Void Intercept Battle: Void Abyss.”

ㄴ Before

ㆍ 4 of each of the 4 types of "Moving Fortress" External Components

ㄴ After

ㆍ 1 of each of the 4 types of "Polar Night" External Components

ㆍ 1 of each of the 4 types of "Slayer" External Components

ㆍ 1 of each of the 4 types of "Hunter" External Components

ㆍ 1 of each of the 4 types of "Enlightened Mage" External Components

(2) Monsters

- Reduced the visual intensity of "Severed Nerves" applied when hit by the explosion and Champion Special Effect "Chasing Orb" of the "Ecive Shredder Trapball" monster.

(3) UI & UX

- Changed the stat name displayed in the Set Effect tooltip of the External Component "Venom Essence" to match the stat name on the info screen.

- Changed the number of Descendant Customization Skin Loadout slots.

ㄴ Default Slot Count: 3 → 5

ㄴ Maximum Slot Count:

Source

Steam News / 19 March 2026

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