The First Berserker: Khazan
Steam News 16 June 202511mo ago

(Updated) [PC/PS/XBOX] Patch Notes – June 16

# (2025-06-18 2:15 UTC) The online demo service of The First Berserker: Khazan has been suspended on Xbox as of June 18, 2025. Thank you for understanding. 📢 [PC/PS] Online Demo Temporarily Suspended Hello Berserkers,…

Update log

Full The First Berserker: Khazan update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions8 changes0 removals
  • Balance
  • UI and audio
  • Store
  • Events
  • Gameplay
changed📌 Update DetailsBalance Adjustments
changed📌 Update DetailsUI/UX Improvements
changedConsumablesDeveloper's Comment: Regarding the visual effect (light beam) for consumable discovery, we received feedback that the actual item received felt underwhelming compared to the grade speculated based on this visual effect. To improve the sense of reward and resolve the mismatch between item grade and perceived value, we've adjusted the grade of select consumables. These changes do not affect the item's drop location or spawn rate.
changedConsumablesThe grade of certain consumables will be adjusted to better reflect their reward value. With these changes, the color of the visual effect displayed upon discovering consumables will also be updated accordingly.
changedConsumablesRare (Purple) → Uncommon (Blue) Fire Spirit's Fuel Water Spirit's Fuel Lightning Spirit's Fuel Earth Spirit's Fuel Poison Spirit's Fuel
changedDrop Rate IncreaseDefeating bosses in main missions now guarantees a 100% drop rate for set item crafting materials.

# (2025-06-18 2:15 UTC) The online demo service of The First Berserker: Khazan has been suspended on Xbox as of June 18, 2025. Thank you for understanding.

📢 [PC/PS] Online Demo Temporarily Suspended

Hello Berserkers, As of June 16, 2025, we will temporarily suspend the online demo service of The First Berserker: Khazan on Steam and PlayStation. The online demo service for Xbox will be suspended at a later date, and the exact schedule will be announced separately.

Following steady updates after launch, the difference in game content between the demo version and the full game has grown significantly different. We have, therefore, come to this decision as we strive to provide a more consistent experience across the board.

We will inform you in a separate notice once the online demo is ready again in the future. Thank you for your understanding and patience.

. . .

Greetings from The First Berserker: Khazan.

We would like to inform you of the changes coming with the June 16 patch. Please refer to the details below.

📅 Update Schedule

  • June 16, 2025, 2:00 AM (UTC)

  • Please note that the release schedule may vary by platform.

🎮 Update Version

  • STEAM®: Ver. 516074

  • PlayStation®5: Ver. 01.011.008

  • Xbox Series X|S: Ver. 1.1.11.8

📌 Update Details

  • Balance Adjustments

  • System Changes

  • UI/UX Improvements

  • QoL Enhancements

  • Bug Fixes

[Balance Adjustments]

Consumables

Developer's Comment: Regarding the visual effect (light beam) for consumable discovery, we received feedback that the actual item received felt underwhelming compared to the grade speculated based on this visual effect. To improve the sense of reward and resolve the mismatch between item grade and perceived value, we've adjusted the grade of select consumables. These changes do not affect the item's drop location or spawn rate.

The grade of certain consumables will be adjusted to better reflect their reward value. With these changes, the color of the visual effect displayed upon discovering consumables will also be updated accordingly.

  • Rare (Purple) → Uncommon (Blue)

    • Fire Spirit's Fuel

    • Water Spirit's Fuel

    • Lightning Spirit's Fuel

    • Earth Spirit's Fuel

    • Poison Spirit's Fuel

  • Unique (Red) → Rare (Purple)

    • Special Cleanse Potion

    • Special Parchment

Drop Rate Increase

  • Defeating bosses in main missions now guarantees a 100% drop rate for set item crafting materials.

  • The drop rate for the Augment of Wisdom item has been increased. You can now acquire more Augments of Wisdom more easily.

[System Changes]

Difficulty

  1. Existing difficulty levels have been renamed.

  • (Before) Easy → (After) Normal

  • (Before) Normal → (After) Expert

  1. Two new difficulty levels have been added.

  • [Beginner] Difficulty: Designed for players new to action games.

    • Does not take Stamina DMG when hit.

    • Reduces the value of the attribute effect applied upon successful Brink Guard.

    • The character’s Attack DMG increases compared to [Normal] difficulty.

    • Deals more damage to enemies compared to [Normal] difficulty.

    • Brutal Attack's Attack DMG increases additionally compared to [Normal] difficulty.

    • The character's Health increases compared to [Normal] difficulty.

  • [Hardcore] Difficulty: Designed for players with exceptional skill.

    • Greater penalty upon failing Reflection. (Damage Taken Increase)

    • The character’s Attack DMG increases compared to [Normal] difficulty.

    • Brutal Attack's Attack DMG increases additionally compared to [Normal] difficulty.

    • The character's Stamina and Defense decreases compared to [Normal] difficulty.

    • The character's Defense decreases compared to [Normal] difficulty.

ℹ️ About [Hardcore] Difficulty

  • Completing a playthrough on Expert difficulty displays a notification that Hardcore difficulty

Source

Steam News / 16 June 2025

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