What changed
2 fixes1 addition2 changes0 removals
fixedFixed bug in intro mission where the target civilian would not spawn if an Npc opened the cell door beforehand, breaking the tutorial event.
changedMain scene tutorial panel material changed to transparent as it was obscuring too much player vision.
changedIncreased player Level 1 speed as grid movement during beginning missions was too slow and slightly too arduous.
fixedFixed bug where entering the outfitter menu would display a negative equipment tier, therefore not not displaying any equipment initially.
addedFinally, Happy New Year and merry Christmas to all. Wishing everyone peace in their hearts for 2024.
The Firm changes
fixedFixed bug in intro mission where the target civilian would not spawn if an Npc opened the cell door beforehand, breaking the tutorial event.
changedMain scene tutorial panel material changed to transparent as it was obscuring too much player vision.
changedIncreased player Level 1 speed as grid movement during beginning missions was too slow and slightly too arduous.
fixedFixed bug where entering the outfitter menu would display a negative equipment tier, therefore not not displaying any equipment initially.
addedFinally, Happy New Year and merry Christmas to all. Wishing everyone peace in their hearts for 2024.
Changes
* Fixed bug in intro mission where the target civilian would not spawn if an Npc opened the cell door beforehand, breaking the tutorial event.
* Deleted doubled-up grid square in elevators.
* Main scene tutorial panel material changed to transparent as it was obscuring too much player vision.
* Increased player Level 1 speed as grid movement during beginning missions was too slow and slightly too arduous.
* Fixed bug where entering the outfitter menu would display a negative equipment tier, therefore not not displaying any equipment initially.
Finally, Happy New Year and merry Christmas to all. Wishing everyone peace in their hearts for 2024.