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Steam News22 June 20179y ago

Patch 1.3 notes

Updating the game based on community feedback is something that we believe is important. Every so often we will either make some changes or add in something completely new. Alright!

Full notes

Full The Final Specimen: Arrival update

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What changed

2 fixes3 additions2 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
addedUpdating the game based on community feedback is something that we believe is important. Every so often we will either make some changes or add in something completely new.
addedAlright!All bosses on hard mode have had their difficulty upgraded with new content
changedAlright!Continues have been increased on hard mode from 3 to 5
fixedBugfixesWe fixed some enemies not counting towards punch and bomb counter achievements
fixedBugfixesThe rope at the beginning of level 6 will no longer cause problems with player movement
changedBugfixesThe boss music on level 4 will now cleanly loop
Continues have been increased on hard mode35Continues have been increased on hard mode increased, buff

Updating the game based on community feedback is something that we believe is important. Every so often we will either make some changes or add in something completely new.

Alright!

  • All bosses on hard mode have had their difficulty upgraded with new content

  • Continues have been increased on hard mode from 3 to 5

  • Several bosses now more gracefully jump and land

  • Obstacle hitboxes on the final boss have been made more accurate

Bugfixes

  • We fixed some enemies not counting towards punch and bomb counter achievements

  • Dropped bombs now correctly land without getting stuck

  • The rope at the beginning of level 6 will no longer cause problems with player movement

  • The boss music on level 4 will now cleanly loop

  • Bombs can no longer be thrown during cutscenes

What's next?

  • Subtitles for multiple languages will be added over time

  • Neigh, neigh, neigh

Source

Steam News / 22 June 2017

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