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Steam News20 November 20241y ago

Patch 2.5

Patch 2.5 MAJOR BUG FIXES Riptide Story Progression Fixed Bone Boots not activating breaking platforms Fixed Fixed enemies attacks being triggered by gold coins Fixed arrows sticking to magnetized gold coins MINOR BUG F

In this update4

Full notes

Full The Feathered Serpent update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes7 additions5 changes0 removals
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
fixedMAJOR BUG FIXESRiptide Story Progression Fixed
fixedMAJOR BUG FIXESBone Boots not activating breaking platforms Fixed
fixedMAJOR BUG FIXESFixed enemies attacks being triggered by gold coins
fixedMAJOR BUG FIXESFixed arrows sticking to magnetized gold coins
fixedMINOR BUG FIXESKan's Ghost Form was not displaying properly, and now it correctly displays
fixedMINOR BUG FIXESFixed issue where player was able to shoot during some cutscenes

The Feathered Serpent changes

fixedRiptide Story Progression Fixed
fixedBone Boots not activating breaking platforms Fixed
fixedFixed enemies attacks being triggered by gold coins
fixedFixed arrows sticking to magnetized gold coins
fixedKan's Ghost Form was not displaying properly, and now it correctly displays

Patch 2.5

MAJOR BUG FIXES

  • Riptide Story Progression Fixed

  • Bone Boots not activating breaking platforms Fixed

  • Fixed enemies attacks being triggered by gold coins

  • Fixed arrows sticking to magnetized gold coins

MINOR BUG FIXES

  • Kan's Ghost Form was not displaying properly, and now it correctly displays

  • Fixed issue where player was able to shoot during some cutscenes

  • Fixed issue where Eye of Wild negated King Midas coin drops

  • Fixed Issue where gold coins could trigger door and take player to next level

  • Fixed ghost enemies not disappearing when modifying HP in the Warrior Altar

  • Fixed Enemy Death Animations spawning behind foliage

  • Slightly Increased Hitbox of Hive Flies

  • Slightly Tweaked Statue Hitboxes to help avoid getting stuck

  • Tweaked collision priority on Frog Tongue to help avoid bugs with player getting pulled through / into walls

  • Fixed issues where spear trap statues could push you into the ground

  • Fixed issue where Gold Bars, BloodGems, and Hearts as well as Rotating Celestial Bodies around Kan were silhouetted in the Temple.

  • Fixed bug where Tezcatlipoca Mask did not remove effect of Tlaloc Idol

  • Adjusted Sound Radius on SawBlades

  • Fixed Temple Fire Trap stopping bullets during flame burst

  • You can now shoot under Crystals in ruins, and they will fall

QOL FIXES

  • New Game is option is back, but warns you before overwriting save file.

  • Totems in the 4th area now have sound effects

  • Added SFX for Floor Switches and Door Openings

  • Added SFX for Falling Boulders

  • Added shading to fishing hole to better blend in with environment

  • Added shading FX to water during fishing mini game

  • Changed Quetzalcoatl Boss Artwork to better align with in-game boss

Moving Forward

Hello everyone! This patch seeks to address some of the most persistent and game breaking bugs. It addresses roughly 90% of all bugs sent in my discord, which as a side note, THANK YOU to everyone for sending in suggestions and bug reports in the discord! I am transitioning back into full time game dev, and I appreciate and am grateful for the patience from this community. Looking forward into the future, expect a substantial update before Christmas, that will vastly improve and rework many systems, enemies, and bosses in the game. After Christmas, work on the Realm of Mictlan content update will begin! Please join the discord if you have not already, and be a part of this amazing community! Enjoy the game everyone! -Matthew

Source

Steam News / 20 November 2024

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