In this update1
Full notes
Full The Faraway Land update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
The Faraway Land changes
The game now has three difficulty levels: easy, normal and hard. (Thanks: PL-BR, Sleppy) Previously, the game only had a hard level of difficulty.
How easy and normal modes differ from hard mode:
Damage from enemies is less
Hunger and thirst drop slower
Health from hunger and thirst drop slower
Damage from poison is less
Plague damage is less
Dysentery disappears faster
You need less sleep
Sickness affects less
Dirt accumulates slower
Temperature has less effect on health
Dehydration is weaker
Also corrected errors in the text and in the recipe for the iron staff (Thanks: Psichi)
Source
Changelog.gg summarizes and formats this update. How we read updates.
