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Steam News21 May 20224y ago

Choice of difficulty

The game now has three difficulty levels: easy, normal and hard. (Thanks: PL-BR, Sleppy) Previously, the game only had a hard level of difficulty.

In this update1

Full notes

Full The Faraway Land update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions6 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedThe game now has three difficulty levels: easy, normal and hard. (Thanks: PL-BR, Sleppy) Previously, the game only had a hard level of difficulty.
changedHow easy and normal modes differ from hard mode:Damage from enemies is less
changedHow easy and normal modes differ from hard mode:Health from hunger and thirst drop slower
changedHow easy and normal modes differ from hard mode:Damage from poison is less
changedHow easy and normal modes differ from hard mode:Plague damage is less
changedHow easy and normal modes differ from hard mode:Temperature has less effect on health

The Faraway Land changes

changedThe game now has three difficulty levels: easy, normal and hard. (Thanks: PL-BR, Sleppy) Previously, the game only had a hard level of difficulty.
changedDamage from enemies is less
changedHealth from hunger and thirst drop slower
changedDamage from poison is less
changedPlague damage is less

The game now has three difficulty levels: easy, normal and hard. (Thanks: PL-BR, Sleppy) Previously, the game only had a hard level of difficulty.

How easy and normal modes differ from hard mode:

  • Damage from enemies is less

  • Hunger and thirst drop slower

  • Health from hunger and thirst drop slower

  • Damage from poison is less

  • Plague damage is less

  • Dysentery disappears faster

  • You need less sleep

  • Sickness affects less

  • Dirt accumulates slower

  • Temperature has less effect on health

  • Dehydration is weaker

Also corrected errors in the text and in the recipe for the iron staff (Thanks: Psichi)

Source

Steam News / 21 May 2022

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