Full notes
Full The Far Frontier update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Balance
fixedFixed a bug: The egg could be sold several times - Fixed a bug: The enemy's level was higher than assigned to him on the map - Improvement: increased drop-out gold from the opponent from 50-250 to 100-320 - Improvement: Magic is open initially (the riddle of the old man gives another resource) - Improvement: If you skip the splash screen, it will no longer be displayed - Improvement: The level of the war gives more damage when destroying the enemy that is suitable for the chosen warrior (for example, the higher the level of the Cavalry, the faster it will deal with the archers) - Improved: Increased the experience for killing an enemy from 10 to 30 ordinary soldiers, and from 30 to 500 hero - Improved: Increased damage and health of heroes - Correcting minor bugs
- Fixed a bugThe egg could be sold several times - Fixed a bug: The enemy's level was higher than assigned to him on the map - Improvement: increased drop-out gold from the opponent from 50-250 to 100-320 - Improvement: Magic is open initially (the riddle of the old man gives another resource) - Improvement: If you skip the splash screen, it will no longer be displayed - Improvement: The level of the war gives more damage when destroying the enemy that is suitable for the chosen warrior (for example, the higher the level of the Cavalry, the faster it will deal with the archers) - Improved: Increased the experience for killing an enemy from 10 to 30 ordinary soldiers, and from 30 to 500 hero - Improved: Increased damage and health of heroes - Correcting minor bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
