In this update4
Full notes
Full The Fancy Pants Adventures: Classic Pack update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
- Compatibility
The Fancy Pants Adventures: Classic Pack changes
Entering Early Access, we knew things were a little buggy. Especially World 3. Brad immediately got to work banging out fixes, and we already have a new build ready for you!
Brad has never really needed to keep patch notes before, so please bear with us. I'll attempt to include as many specifics as possible, but note going forward: these lists are unlikely to ever be 100% inclusive of all the minute things Brad is constantly fine tuning.
PATCH NOTES
World 3
World 3 door text added
World 3 bonus rooms should now properly allow you to enter/exit
Some World 3 bonus rooms have the timer on top of their doors fixed
Squiggleville challenge complete dialogue fixed
Squiggleville end platform fixed
Outer Squiggleville challenge no longer breaks things, and pants are awarded automatically
World 3 bottle interactions fixed
Pirate Cove star fixed
"earthquake bug" fixed
Baddie pile in the ship screams when attacked now
mice squeak when killed
Menu/Shell
Pause Menu updated
Removed World 3 Debug Menu (we may bring this back in a Beta branch!)
w2 -> w3 pause fixed
w3 menu music overlap in menu fixed
pausing breaking cutscenes in w3 fixed
And a million other liiittle fixes. We can consider this the Borne Index. A measure of all the teeny ways Brad is constantly improving everything on the fly, measured in Brads. Very high Borne Index in this first patch ;)
NEXT?
"The last two uploads were patching up some pretty broken stuff that just wasn’t fixed yet, we’re almost to the part where the fixes are actually interesting and not just ‘core function of game works now’" -Brad
Hopefully we can find a system for more easily tracking bugs moving forward. For now, I just wanted to make sure everyone knows the games are already being worked on!
Source
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