Full notes
Full The Falling Star update
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What changed
- Gameplay
- Store
- UI and audio
The Falling Star changes
If you found a quiet moment within The Falling Star, I’d love to share something new with you.
My next narrative project, Aelwater, now has a playable demo available on Steam. It’s a short experience (around 15 minutes) that introduces the opening of a much larger story — one centered on memory, water, and what refuses to be forgotten.
[dynamiclink href="https://store.steampowered.com/app/4406780/Aelwater_Demo/"]In the demo, you will:
Repair the first memory fragment
Explore the flooded village of Aelwater
Experience emotionally driven memory sequences
Solve light, story-integrated glyph puzzles
Begin uncovering the mystery of the Riverkeeper
Starting tomorrow, Aelwater will also be featured in Steam Next Fest.
While The Falling Star was an intimate, solo exploration of grief and acceptance, Aelwater expands that language into a broader, more interactive world. It continues my interest in atmospheric storytelling — where environment, mechanics, and emotion are inseparable.
This demo represents five months of development, and it’s only the beginning. We’ll be refining and expanding it based on player feedback, gradually shaping it toward a full Chapter One experience.
If you decide to step into the river, I would truly appreciate:
Adding it to your wishlist
Leaving a review
Sharing your thoughts
Your support makes it possible for these quiet, reflective stories to continue.
Thank you, as always, for being part of this journey. 🌧️
Source
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