Full notes
Full The Fabled Woods update
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What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Store
The Fabled Woods changes
Greetings dear Explorers!
I know, I know ... It's been a while since my last update here on Steam. But I am back, and with nothing but good news! ːsteamhappyː I've tinkered for quite some time to update The Fabled Woods from Unreal Engine 4 - with which it was released with initially - to the current version of Unreal Engine 5!
And this brings a bunch of technical optimizations with it - DLSS3 for example, as well as a better ray tracing performance, new lighting, overall performance optimizations, etc.
Here is the complete list of additons, fixes, improvements, etc. version 1.1 adds to The Fabled Woods:
Update to Unreal Engine 5
New lighting
Performance optimization
Fixed several minor bugs
Forest refinements added
Wildlife added
DLSS3/NIS added
New Audio mixing added
Loads of menu fixes
No woods night time water fixed
Weird reflections in water under bridges fixed
Picture next to chemicals hard to pick up fixed
Credits not playing fixed
Spare room key hard to see fixed
Support for ultrawide added
DirectX 12 Crashing bugs fixed
FOV slider added
These are 4 new shots out of the Fabled Woods in all its ray traced beatuy:
All the best and stay healthy! Joe - CyberPunch Studios
https://store.steampowered.com/app/1299480/The_Fabled_Woods/
Source
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