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Steam News17 June 20251y ago

Fixes & Devlog

Hello there !! Sorry for being so late for providing the first fix. I tried to fix other issues and couldn't resolve them. I wanted to update everything at once, and other issues appeared after fixing them.

Full notes

Full The Explorator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there !!

What changed

4 fixes10 additions5 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Store
addedSorry for being so late for providing the first fix. I tried to fix other issues and couldn't resolve them. I wanted to update everything at once, and other issues appeared after fixing them. My main concern was to optimize the levels as much as possible. I tested several assets to combine scenery elements and improve FPS. I also exported a copy of the project to Unity 2024 to test the new optimization features. However, it's something that requires time. When i have finished the first chapter and what i promised in it, i will see if i can export everything without too much damage in the latest unity version.
addedWARNING: I added Vsync to the options, but the game stutters a lot. I don't recommend enabling it. I'm currently looking for a way to fix this.
fixedFixed the issue where some effect sounds remained despite the reduced volume.
changedChanged the noise distance of some effect sounds.
addedAdded the ability to press to run.
addedAdded more ammo to find in levels.

Sorry for being so late for providing the first fix. I tried to fix other issues and couldn't resolve them. I wanted to update everything at once, and other issues appeared after fixing them. My main concern was to optimize the levels as much as possible. I tested several assets to combine scenery elements and improve FPS. I also exported a copy of the project to Unity 2024 to test the new optimization features. However, it's something that requires time. When i have finished the first chapter and what i promised in it, i will see if i can export everything without too much damage in the latest unity version.

WARNING: I added Vsync to the options, but the game stutters a lot. I don't recommend enabling it. I'm currently looking for a way to fix this.

  • Fixed the issue where some effect sounds remained despite the reduced volume.

  • Changed the noise distance of some effect sounds.

  • Added the ability to press to run.

  • Added more ammo to find in levels.

  • Fixed the issue where ranged enemies remained static when we were far away.

  • Added an animation on revolver-type weapons.

  • Reduced particle effects to improve performance.

  • Added a warning when the game saves.

  • Fixed the issue where enemies no longer attacked us when we were lying down.

  • Fixed some enemies that remained dark in the light.

  • You can now run while crouching

------- Issues still unresolved. ----------

  • UI issue (abnormal inventory/merchant sizes).

  • Performance issue on some Configuration

  • Player animation stuttering issue

  • Vsync issue

  • The character gets stuck on the ground if you crouch

It seems some people forget to click "apply" when making a change to the options. In the next update, I'll add a warning that the changes aren't saved.

I'll try to fix the bugs mentioned above and continue to optimize the game. However, I'm preparing for the upcoming game content next month. As planned, I'd like to add side quests with new locations in the capital, the abyss, and the forest. Add new items and additional lore to locations.

You will also notice that some places are emptier than before, I had to remove the obstacle FX which took too much resources, instead I will put new dungeons to discover.

A place that will be familiar to those who played the demo last year

Thank you again for supporting me and purchasing an early access copy !

Syd

Source

Steam News / 17 June 2025

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