HomeGamesUpdatesPricingMethodology
Steam News30 April 20215y ago

There is a new thing in the vault! (BIG update)

We have been watching you play The ER: Patient Typhon and read your feedback. Firstly, thank you for all the positive feedback you have given us, it gives us extra energy to improve the game and develop the DLCs.

Full notes

Full The ER: Patient Typhon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Fixes
addedThere is a new thing in the vault! Everybody who have gotten the vault open can look forward to a new secret to solve.
changedImproved help system after a death There is a system in the game that helps you after a death if you don’t quit the game or press ESC. For example, if you happen to die after completing a puzzle, the game remembers that you have completed it and makes it easier for you to get past it again. This system we have updated so that it helps you some more places, to improve game flow.
addedNew graphic details We made a few new graphic details to make it easier to understand what is happening a few places. John’s favorite of these is a dog collar.
fixedMinor bugs fixed You have been great at letting us know when you ran into a bug. We should have fixed them all now, plus a few extra we found ourself.

The ER: Patient Typhon changes

addedThere is a new thing in the vault! Everybody who have gotten the vault open can look forward to a new secret to solve.
changedImproved help system after a death There is a system in the game that helps you after a death if you don’t quit the game or press ESC. For example, if you happen to die after completing a puzzle, the game remembers that you have completed it and makes it easier for you to get past it again. This system we have updated so that it helps you some more places, to improve game flow.
addedNew graphic details We made a few new graphic details to make it easier to understand what is happening a few places. John’s favorite of these is a dog collar.
fixedMinor bugs fixed You have been great at letting us know when you ran into a bug. We should have fixed them all now, plus a few extra we found ourself.

We have been watching you play The ER: Patient Typhon and read your feedback. Firstly, thank you for all the positive feedback you have given us, it gives us extra energy to improve the game and develop the DLCs. Based on all of your response, we have made a big update for the game.

There is a new thing in the vault! Everybody who have gotten the vault open can look forward to a new secret to solve.

Improved help system after a death There is a system in the game that helps you after a death if you don’t quit the game or press ESC. For example, if you happen to die after completing a puzzle, the game remembers that you have completed it and makes it easier for you to get past it again. This system we have updated so that it helps you some more places, to improve game flow.

Other adjustments We put in a little extra food some places where we saw that we have been a little too stingy with the sustenance for you. That combined with that we have been changing a few things behind the scene, should also help to give a slightly better game flow.

New graphic details We made a few new graphic details to make it easier to understand what is happening a few places. John’s favorite of these is a dog collar.

Minor bugs fixed You have been great at letting us know when you ran into a bug. We should have fixed them all now, plus a few extra we found ourself.

What is next? Thanks to all who help us by giving feedback, reviewed the game on Steam and shared it with a friend. It makes a difference, so if you like the game and have not yet given it a Steam review, please do. We have already started working on the first free story DLC and it follows the schedule fine so far. We can’t wait for you to play it yourself!

Best wishes. - John & Maria

Source

Steam News / 30 April 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.